Postby God of War » 09 Oct 2006 21:59
Here is the log for a file which can play fine in FLV Player but restarts after 8 seconds in VLC....
main debug: adding playlist item `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv' ( C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv )
main debug: creating new input thread
main debug: waiting for thread completion
main debug: creating statistics handler
main debug: thread 3908 (input) created at priority 1 (input/input.c:261)
main warning: drive letter C: found in source
main debug: `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv' gives access `' demux `' path `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: creating demux: access='' demux='' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for access_demux module: 1 candidate
main debug: creating access '' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for access2 module: 5 candidates
vcd debug: trying .cue file: C:\Documents and Settings\Admin\Desktop\Futurama 4X7.cue
access_file debug: opening file `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: using access2 module "access_file"
main debug: pre-buffering...
main debug: received first data for our buffer
main debug: pre-buffering done 1408981 bytes in 0s - 519229 kbytes/s
main debug: creating demux: access='' demux='' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for demux2 module: 44 candidates
ffmpeg debug: detected format: flv
access_file error: seeking too far
access_file error: seeking too early
access_file error: seeking too early
access_file error: seeking too far
access_file error: seeking too far
main debug: selecting program id=0
ffmpeg debug: adding es: audio codec = mp3
ffmpeg debug: adding es: video codec = FLV1
ffmpeg debug: AVFormat supported stream
ffmpeg debug: - format = flv (flv format)
ffmpeg debug: - start time = -1
ffmpeg debug: - duration = -1
main debug: using demux2 module "ffmpeg"
main debug: looking for a subtitle file in C:\Documents and Settings\Admin\Desktop\
main debug: looking for decoder module: 27 candidates
ffmpeg debug: libavcodec initialized (interface 3344640 )
ffmpeg debug: ffmpeg codec (MPEG Audio layer 1/2/3) started
main debug: using decoder module "ffmpeg"
main debug: thread 4036 (decoder) created at priority 2 (input/decoder.c:159)
main debug: looking for decoder module: 27 candidates
ffmpeg debug: libavcodec already initialized
ffmpeg debug: postprocessing disabled
ffmpeg debug: using direct rendering
ffmpeg debug: ffmpeg codec (Flash Video) started
main debug: using decoder module "ffmpeg"
main debug: thread 4016 (decoder) created at priority 0 (input/decoder.c:159)
main debug: `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv' successfully opened
main debug: no aout present, spawning one
main debug: looking for audio output module: 3 candidates
aout_directx debug: OpenAudio
main debug: no usable vout present, spawning one
aout_directx debug: found device: Primary Sound Driver
aout_directx debug: found device: Realtek HD Audio output
aout_directx debug: device supports 2 channels
aout_directx debug: device supports 1 channel
aout_directx debug: creating DirectSoundThread
main debug: thread 4524 (DirectSound Notification Thread) created at priority 15 (directx.c:372)
main debug: using audio output module "aout_directx"
aout_directx debug: DirectSoundThread ready
main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 'fl32' 44100 Hz Stereo frame=1 samples/8 bytes
main debug: filter(s) 'fl32'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "float32tos16"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "float32_mixer"
main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 's16l'->'fl32' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "s16tofloat32"
main debug: found a filter for the whole conversion
main debug: filter(s) 'fl32'->'fl32' 48510 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion
main debug: window size: 320x200
main debug: cropping picture 320x240 to 0,20,320x200
main debug: window size: 320x200
main debug: looking for video output module: 5 candidates
main debug: Registering subpicture channel, ID: 2
main debug: Registering subpicture channel, ID: 3
main debug: Registering subpicture channel, ID: 4
main debug: Registering subpicture channel, ID: 5
vout_directx debug: creating DirectXEventThread
vout_directx debug: DirectXCreateWindow
main debug: waiting for thread completion
vout_directx debug: created video sub-window
main debug: thread 4580 (DirectX Events Thread) created at priority 0 (directx.c:263)
vout_directx debug: DirectXEventThread running
vout_directx debug: DirectXInitDDraw
vout_directx debug: directx-device:
vout_directx debug: DirectXEnumCallback: Primary Display Driver, display
vout_directx debug: DirectXEnumCallback: Mobile Intel(R) 945GM Express Chipset Family, \\.\DISPLAY1
vout_directx debug: selecting Mobile Intel(R) 945GM Express Chipset Family, \\.\DISPLAY1
vout_directx debug: screen dimensions (0x0,1280x800)
vout_directx debug: DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1 bltfourcc=1
vout_directx debug: End DirectXInitDDraw
vout_directx debug: DirectXCreateDisplay
vout_directx debug: DirectXCreateClipper
vout_directx debug: disabling screen saver
main debug: using video output module "vout_directx"
main debug: waiting for thread completion
vout_directx debug: NewPictureVec overlay:yes chroma:YV12
vout_directx debug: YUV overlay created successfully
vout_directx debug: End NewPictureVec (succeeded)
main debug: got 1 direct buffer(s)
main debug: picture in 320x240 (0,0,320x240), chroma I420, ar 4:3, sar 1:1
main debug: picture user 320x240 (0,20,320x200), chroma I420, ar 4:3, sar 1:1
main debug: picture out 320x240 (0,20,320x200), chroma I420, ar 4:3, sar 1:1
main debug: direct render, mapping render pictures 0-6 to system pictures 1-7
main debug: thread 4612 (video output) created at priority 1 (video_output/video_output.c:421)
main error: picture 00C6CB58 refcount is -1
access_file error: seeking too far
main debug: EOF reached
ffmpeg warning: I cbpy damaged at 11 2
(flv@00C90980)
ffmpeg warning: Error at MB: 53
(flv@00C90980)
ffmpeg debug: concealing 300 DC, 300 AC, 300 MV errors
(flv@00C90980)
main debug: closing input
main debug: removing module "ffmpeg"
main debug: removing module "access_file"
ffmpeg debug: ffmpeg codec (MPEG Audio layer 1/2/3) stopped
main debug: removing module "ffmpeg"
main debug: thread times: real 0m16.984375s, kernel 0m0.046875s, user 0m0.015625s
main debug: thread 4036 joined (input/decoder.c:191)
main debug: killing decoder fourcc `mp3 ', 0 PES in FIFO
main debug: removing module "s16tofloat32"
main debug: removing module "bandlimited_resampler"
aout_directx debug: closing audio device
aout_directx debug: DirectSoundThread exiting
main debug: thread times: real 0m16.968750s, kernel 0m0.000000s, user 0m0.000000s
main debug: thread 4524 joined (directx.c:598)
main debug: removing module "aout_directx"
main debug: removing module "float32tos16"
main debug: removing module "float32_mixer"
ffmpeg debug: ffmpeg codec (Flash Video) stopped
main debug: removing module "ffmpeg"
main debug: thread times: real 0m17.031250s, kernel 0m0.140625s, user 0m0.000000s
main debug: thread 4016 joined (input/decoder.c:191)
main debug: killing decoder fourcc `FLV1', 0 PES in FIFO
main debug: thread times: real 0m17.125000s, kernel 0m0.046875s, user 0m0.046875s
main debug: thread 3908 joined (input/input.c:399)
main debug: creating new input thread
main debug: waiting for thread completion
main warning: drive letter C: found in source
main debug: `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv' gives access `' demux `' path `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: creating demux: access='' demux='' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for access_demux module: 1 candidate
main debug: thread 3908 (input) created at priority 1 (input/input.c:261)
main debug: creating access '' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for access2 module: 5 candidates
vcd debug: trying .cue file: C:\Documents and Settings\Admin\Desktop\Futurama 4X7.cue
access_file debug: opening file `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: using access2 module "access_file"
main debug: pre-buffering...
main debug: received first data for our buffer
main debug: pre-buffering done 1408981 bytes in 0s - 449072 kbytes/s
main debug: creating demux: access='' demux='' path='C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv'
main debug: looking for demux2 module: 44 candidates
ffmpeg debug: detected format: flv
access_file error: seeking too far
access_file error: seeking too early
access_file error: seeking too early
access_file error: seeking too far
access_file error: seeking too far
main debug: selecting program id=0
ffmpeg debug: adding es: audio codec = mp3
ffmpeg debug: adding es: video codec = FLV1
ffmpeg debug: AVFormat supported stream
ffmpeg debug: - format = flv (flv format)
ffmpeg debug: - start time = -1
ffmpeg debug: - duration = -1
main debug: using demux2 module "ffmpeg"
main debug: looking for a subtitle file in C:\Documents and Settings\Admin\Desktop\
main debug: looking for decoder module: 27 candidates
ffmpeg debug: libavcodec already initialized
ffmpeg debug: ffmpeg codec (MPEG Audio layer 1/2/3) started
main debug: using decoder module "ffmpeg"
main debug: thread 4496 (decoder) created at priority 2 (input/decoder.c:159)
main debug: looking for decoder module: 27 candidates
ffmpeg debug: libavcodec already initialized
ffmpeg debug: postprocessing disabled
ffmpeg debug: using direct rendering
ffmpeg debug: ffmpeg codec (Flash Video) started
main debug: using decoder module "ffmpeg"
main debug: thread 4448 (decoder) created at priority 0 (input/decoder.c:159)
main debug: `C:\Documents and Settings\Admin\Desktop\Futurama 4X7.flv' successfully opened
main debug: looking for audio output module: 3 candidates
aout_directx debug: OpenAudio
aout_directx debug: found device: Primary Sound Driver
aout_directx debug: found device: Realtek HD Audio output
aout_directx debug: device supports 2 channels
aout_directx debug: device supports 1 channel
aout_directx debug: creating DirectSoundThread
main debug: thread 3980 (DirectSound Notification Thread) created at priority 15 (directx.c:372)
aout_directx debug: DirectSoundThread ready
main debug: using audio output module "aout_directx"
main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 'fl32' 44100 Hz Stereo frame=1 samples/8 bytes
main debug: filter(s) 'fl32'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "float32tos16"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "float32_mixer"
main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 's16l'->'fl32' 44100 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "s16tofloat32"
main debug: found a filter for the whole conversion
main debug: filter(s) 'fl32'->'fl32' 48510 Hz->44100 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion