Pausing video playback causes egl images leak.

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Ryan8888
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Pausing video playback causes egl images leak.

Postby Ryan8888 » 29 Aug 2024 10:14

Hello,

Appear to have found a bug...

I captured an API trace of vlc.

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apitrace trace -a egl -o vlc.trace vlc h264_4k_60fps.mp4

From the trace, it can be observed that during normal playback, VLC calls eglDestroyImageKHR to destroy the EGL images created for each frame.

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7171 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = NULL, read = NULL, ctx = NULL) = EGL_TRUE 7172 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = 0x7ffa243a3ca0, read = 0x7ffa243a3ca0, ctx = 0x7ffa243a4320) = EGL_TRUE 7173 eglCreateImageKHR(dpy = 0x7ffa2424aac0, ctx = NULL, target = EGL_LINUX_DMA_BUF_EXT, buffer = NULL, attrib_list = {EGL_WIDTH, 3840, EGL_HEIGHT, 2160, EGL_LINUX_DRM_FOURCC_EXT, 538982482, EGL_DMA_BUF_PLANE0_FD_EXT, 38, EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0, EGL_DMA_BUF_PLANE0_PITCH_EXT, 3840, EGL_NONE}) = 0x7ffa24d3f870 7174 glBindTexture(target = GL_TEXTURE_2D, texture = 1) 7175 glEGLImageTargetTexture2DOES(target = GL_TEXTURE_2D, image = 0x7ffa24d3f870) 7176 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 3840, height = 2160, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(33177600)) // fake 7177 eglCreateImageKHR(dpy = 0x7ffa2424aac0, ctx = NULL, target = EGL_LINUX_DMA_BUF_EXT, buffer = NULL, attrib_list = {EGL_WIDTH, 1920, EGL_HEIGHT, 1080, EGL_LINUX_DRM_FOURCC_EXT, 943215175, EGL_DMA_BUF_PLANE0_FD_EXT, 38, EGL_DMA_BUF_PLANE0_OFFSET_EXT, 8355840, EGL_DMA_BUF_PLANE0_PITCH_EXT, 3840, EGL_NONE}) = 0x7ffa24d33960 7178 glBindTexture(target = GL_TEXTURE_2D, texture = 2) 7179 glEGLImageTargetTexture2DOES(target = GL_TEXTURE_2D, image = 0x7ffa24d33960) 7180 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 1920, height = 1080, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8294400)) // fake 7181 eglDestroyImageKHR(dpy = 0x7ffa2424aac0, image = 0x7ffa24d44e00) = EGL_TRUE 7182 eglDestroyImageKHR(dpy = 0x7ffa2424aac0, image = 0x7ffa24a9aca0) = EGL_TRUE 7183 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = NULL, read = NULL, ctx = NULL) = EGL_TRUE 7184 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = 0x7ffa243a3ca0, read = 0x7ffa243a3ca0, ctx = 0x7ffa243a4320) = EGL_TRUE
However, when playback is paused, VLC does not invoke eglDestroyImageKHR to deallocate the EGL images, which results in leaks of EGL images and significant GPU memory leakage.

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20228 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = NULL, read = NULL, ctx = NULL) = EGL_TRUE 20229 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = 0x7ffa243a3ca0, read = 0x7ffa243a3ca0, ctx = 0x7ffa243a4320) = EGL_TRUE 20230 eglCreateImageKHR(dpy = 0x7ffa2424aac0, ctx = NULL, target = EGL_LINUX_DMA_BUF_EXT, buffer = NULL, attrib_list = {EGL_WIDTH, 3840, EGL_HEIGHT, 2160, EGL_LINUX_DRM_FOURCC_EXT, 538982482, EGL_DMA_BUF_PLANE0_FD_EXT, 38, EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0, EGL_DMA_BUF_PLANE0_PITCH_EXT, 3840, EGL_NONE}) = 0x7ffa24bbcec0 20231 glBindTexture(target = GL_TEXTURE_2D, texture = 1) 20232 glEGLImageTargetTexture2DOES(target = GL_TEXTURE_2D, image = 0x7ffa24bbcec0) 20233 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 3840, height = 2160, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(33177600)) // fake 20234 eglCreateImageKHR(dpy = 0x7ffa2424aac0, ctx = NULL, target = EGL_LINUX_DMA_BUF_EXT, buffer = NULL, attrib_list = {EGL_WIDTH, 1920, EGL_HEIGHT, 1080, EGL_LINUX_DRM_FOURCC_EXT, 943215175, EGL_DMA_BUF_PLANE0_FD_EXT, 38, EGL_DMA_BUF_PLANE0_OFFSET_EXT, 8355840, EGL_DMA_BUF_PLANE0_PITCH_EXT, 3840, EGL_NONE}) = 0x7ffa24bb6710 20235 glBindTexture(target = GL_TEXTURE_2D, texture = 2) 20236 glEGLImageTargetTexture2DOES(target = GL_TEXTURE_2D, image = 0x7ffa24bb6710) 20237 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGBA, width = 1920, height = 1080, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8294400)) // fake 20238 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = NULL, read = NULL, ctx = NULL) = EGL_TRUE 20239 eglMakeCurrent(dpy = 0x7ffa2424aac0, draw = 0x7ffa243a3ca0, read = 0x7ffa243a3ca0, ctx = 0x7ffa243a4320) = EGL_TRUE
I have coded a patch to address this issue, which correctly releases the EGL images upon pausing playback.

Code: Select all

--- modules/video_output/opengl/converter_vaapi.c 2024-08-23 11:31:33.354136404 +0800 +++ modules/video_output/opengl/converter_vaapi.c 2024-08-23 11:31:57.614745863 +0800 @@ -282,6 +282,14 @@ for (unsigned i = 0; i < va_image.num_planes; ++i) priv->last.egl_images[i] = egl_images[i]; } + else + { + for (unsigned i = 0; i < priv->last.va_image.num_planes; ++i) + vaegl_image_destroy(tc, priv->last.egl_images[i]); + + for (unsigned i = 0; i < va_image.num_planes; ++i) + priv->last.egl_images[i] = egl_images[i]; + } return VLC_SUCCESS;

Here's a bunch of info:

os: ubuntu
hwdec: vaapi
vlc version: 3.0.20

Rémi Denis-Courmont
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Joined: 07 Jun 2004 16:01
VLC version: master
Operating System: Linux
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Re: Pausing video playback causes egl images leak.

Postby Rémi Denis-Courmont » 29 Aug 2024 13:05

Most devs don't pay attention here. You should report this via gitlab.
Rémi Denis-Courmont
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Ryan8888
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Re: Pausing video playback causes egl images leak.

Postby Ryan8888 » 30 Aug 2024 14:08

You are right. however, my account is still pending approval from the VideoLAN GitLab administrator.
If anyone could contact the developers or help report this issue, I would be most grateful.


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