"plane 0 not aligned, disabling direct rendering"
This is solved by changing the call to vlc_memalign in picture.c to align to 32 bytes instead, as per the patch below.
What does this all mean though?
1. what is direct rendering, in the context of using vmem?
2. are there some benefits in making the above change?
3. are there likely to be some side effects?
- Oliver
Code: Select all
From 22c82f5f70e84f72fb1326d3fe40f2968c4549d9 Mon Sep 17 00:00:00 2001
From: Oliver Collyer <ovcollyer@mac.com>
Date: Mon, 7 Nov 2016 09:43:03 +0300
Subject: [PATCH 1/1] align picture buffers on 32-byte boundary
---
src/misc/picture.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/misc/picture.c b/src/misc/picture.c
index 43207ce..f0f2146 100644
--- a/src/misc/picture.c
+++ b/src/misc/picture.c
@@ -62,7 +62,7 @@ static int AllocatePicture( picture_t *p_pic )
i_bytes += p->i_pitch * p->i_lines;
}
- uint8_t *p_data = vlc_memalign( 16, i_bytes );
+ uint8_t *p_data = vlc_memalign( 32, i_bytes );
if( i_bytes > 0 && p_data == NULL )
{
p_pic->i_planes = 0;
--
2.7.4