that's great ! (it would mean that the non float 32 output is fixed)DirectX-Audio-Output works fine without Float32, but if I enable Float32 I still hear that nasty noise. Furthermore it seems like VLC is louder than other players (for example MPC) when I set the Volume to 100. This makes VLC sound a little bit overdriven. Other players do not! So this is a VLC specific problem. If I enable the EQ and lower Pre-Amp to ~8db I get good results. So that's my current workarround...
//Edit
nForce2 onBoard Sound / Windows XP SP-1 / DirectX 9.0c
Maximum un-amplified volume in VLC is 50%. any value about 50% can cause distortionBut what about the volume?
Is it a good idea to set the Pre-Amp to 12db by default?
At least for me it's too loud (overdriven) at this setting...
Code: Select all
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System Information
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Time of this report: 11/23/2005, 19:10:31
Machine name: MUSHROOM
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~2.1GHz
Memory: 1024MB RAM
Page File: 374MB used, 2090MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
But why ??? Usuallay a volume of 100 should be maximum un-amplified volume.Maximum un-amplified volume in VLC is 50%. any value about 50% can cause distortionBut what about the volume?
Is it a good idea to set the Pre-Amp to 12db by default?
At least for me it's too loud (overdriven) at this setting...
it seems your soundcard driver doesn't have marked, that it doesn't support float32. float32 always has to be converted to fixedpoint (eighter by a hardware-dsp, the driver, or the application). otherwise you'll run into such distortion.In other players I don't get distortion when I move the volume bar to 100%
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