Hey,
I am new to libvlc. The API looks awesome and I really like to use it in future developments.
Well, I am working on a audio mixing tool that is also playing songs backwards and scrubbing it all around the block That's why I am having my own audio prebuffering concept. That means I would need a possibibility to seek in the audio part sample by sample to ensure my Prebuffer gets the right data. What I have seen is a float precision. This is not really deterministic. Is there another way?
The same problem do I have for the video images. I would like to retrieve them frame by frame and I am having the same prebuffer (liek the audio one) there as well to ensure resond times are pretty fast. I would need some kind of a frame stepper. Okay with ms precision and the defined fps it is possible to do so, but it is not really a good software architecture.
Any answer is highly appreciated.
kind regards
Matthias