Postby fkuehne » 23 Oct 2005 17:45
VLC isn't a usual OSX-binary (neither concerning the compilation way nor the way the app is run). You can only compile it through the terminal using AutoConf/AutoMake. This process will make use of Xcode though, but only at one specific point (as a bundle-creation utility). Anyway, you can edit the OSX-specific files like nibs, *.m, *.h in Xcode. There is a project-file inside extras/MacOSX.
VLC can't be compiled as Universal Binary at the moment and we don't plan to add this. VLC is already 30 MB large and a universal binary would double that size. We don't want to do that, because some of our users are still using really slow internet connections.
Additionally, VLC makes use of about 30 third-party-libraries, which would all need to be ported, which is a huge amout of work.
The current decision is to provide 2 binaries, one for PPC and one for x86. We have already heard of successful compilations of the current OSX-VLC for Intel without any code changes, so this will be the easiest way to go.
VideoLAN
Felix Paul Kühne
Medic. VLC developer for appleOS since before you were born.
Blog: https://www.feepk.net