How to take a screenshot when streaming

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MPeli
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How to take a screenshot when streaming

Postby MPeli » 21 Oct 2014 09:42

Hello,

I am able to create a network stream from a capcuring device (camera) using libvlc. I am able to display the stream on the streaming pc and conect to the stream from another pc.

However, I am not able to take a screenshot on the streaming pc. I tried the function libvlc_video_take_snapshot. Therefore, I wanted to stream into memory and read the picture directly from the memory. When I stream into the memory, I am not able to stream into network and vice versa. I managed to do both separately. Is possible to stream into the memory and into the network simultaniously?

Or is there an easier way on how to take a screenshot?

Thank you, Martin.

My code:

Code: Select all

int _tmain(int argc, _TCHAR* argv[]) { // VLC pointers libvlc_instance_t *inst; libvlc_media_t *m; void *pUserData = 0; VideoDataStruct dataStruct; // VLC options char smem_options[1000]; // RV24 sprintf(smem_options , "--sout=#duplicate{dst=display, dst=transcode{vcodec=RV24}:smem{" "video-prerender-callback=%lld," "video-postrender-callback=%lld," "video-data=%lld," "no-time-sync}, dst='transcode{vcodec=mp2v,vb=800,scale=Auto,width=240,height=320,acodec=mpga,ab=128,channels=2,samplerate=44100}:http{mux=ts,dst=:8080/}}" , (long long int)(intptr_t)(void*)&cbVideoPrerender , (long long int)(intptr_t)(void*)&cbVideoPostrender , (long long int)(intptr_t)(void*)&dataStruct ); // sout - stream output const char * const vlc_args[] = { "-I", "dummy", // Don't use any interface "--ignore-config", // Don't use VLC's config "--extraintf=logger", // Log anything "--verbose=1", // Be verbose smem_options // Stream to memory }; // We launch VLC inst = libvlc_new(sizeof(vlc_args) / sizeof(vlc_args[0]), vlc_args); /* Create a new item */ m = libvlc_media_new_location(inst, "dshow://"); /* Create a media player playing environement */ mp = libvlc_media_player_new_from_media (m); /* play the media_player */ libvlc_media_player_play (mp); Sleep (6000); /* Let it play a bit */ /* Take a snapshot of the current video window */ libvlc_video_take_snapshot (mp, 0, "D:\\snapshots\\file2.png", 240, 320); Sleep (1000000); /* Let it play a bit */ } void cbVideoPrerender(void *p_video_data, uint8_t **pp_pixel_buffer, int size) { // Locking if (size > videoBufferSize || !videoBuffer) { printf("Reallocate raw video buffer\n"); free(videoBuffer); videoBuffer = (uint8_t *) malloc(size); videoBufferSize = size; } *pp_pixel_buffer = videoBuffer; } void cbVideoPostrender(void *p_video_data, uint8_t *p_pixel_buffer, int width, int height, int pixel_pitch, int size, int64_t pts) { // Unlocking }

MPeli
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Re: How to take a screenshot when streaming

Postby MPeli » 21 Oct 2014 13:18

Hello,

I have managed to create a memory stream and network stream.

Code: Select all

// RV24 sprintf(smem_options , "--sout=#duplicate{dst='display', dst='transcode{vcodec=RV24}:smem{" "video-prerender-callback=%lld," "video-postrender-callback=%lld," "video-data=%lld," "no-time-sync}', dst='transcode{vcodec=mp2v,vb=800,scale=Auto,width=240,height=320,samplerate=44100}:http{mux=ts,dst=:8090/}'}" , (long long int)(intptr_t)(void*)&cbVideoPrerender , (long long int)(intptr_t)(void*)&cbVideoPostrender , (long long int)(intptr_t)(void*)&dataStruct ); // sout - stream output const char * const vlc_args[] = { "-I", "dummy", // Don't use any interface "--ignore-config", // Don't use VLC's config "--extraintf=logger", // Log anything "--verbose=1", // Be verbose smem_options // Stream to memory };
Now, I am capable of capturing a screenshot from data stored in the memory (using openCV). The function libvlc_video_take_snapshot creates no screenshots and returns -1. Is it possible to make it work?

Thank you, Martin.


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