Postby saab99cc » 14 Mar 2010 19:05
so, same problem continues, some files works OK, some not; and 'bad' ones sometimes work after reboot...
- deinterlacing as default is not working anymore, have to choose manually (linear), then working;
- 'monitor 2' (for TV) options in ATI-CCCenter got 'grey'; I've got the feeling that vlc messes the card.... corrects after reboot...
- media player classic works still OK...
here are messages for 2 files not working with TV-theatre-full-mode:
1. file:
main debug: adding item `test1.ts' ( T:\test\test1.ts )
main debug: rebuilding array of current - root Soittolista
main debug: rebuild done - 4 items, index 2
main debug: processing request item test1.ts node Soittolista skip 0
main debug: resyncing on test1.ts
main debug: test1.ts is at 3
main debug: starting new item
main debug: creating new input thread
main debug: Creating an input for 'test1.ts'
main debug: thread (input) created at priority 1 (../.././src/input/input.c:230)
qt4 debug: IM: Setting an input
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
main debug: thread started
main debug: selected subtitle language[0] fi
main debug: using timeshift granularity of 50 MBytes
main debug: using timeshift path 'P:\DOCUME~1\admin\LOCALS~1\Temp'
main debug: `T:\test\test1.ts' gives access `' demux `' path `T:\test\test1.ts'
main debug: creating demux: access='' demux='' path='T:\test\test1.ts'
main debug: looking for access_demux module: 3 candidates
main debug: creating access '' path='T:\test\test1.ts'
main debug: looking for access module: 5 candidates
vcd debug: trying .cue file: T:\test\test1.cue
vcd debug: could not find .cue file
access_file debug: opening file `T:\test\test1.ts'
main debug: using access module "access_file"
main debug: Using AStream*Stream
main debug: pre buffering
main debug: received first data after 0 ms
main debug: pre-buffering done 1024 bytes in 0s - 25641 kbytes/s
main debug: looking for stream_filter module: 2 candidates
main debug: looking for stream_filter module: 1 candidate
main debug: using stream_filter module "stream_filter_record"
main debug: creating demux: access='' demux='' path='T:\test\test1.ts'
main debug: looking for demux module: 50 candidates
main debug: using demux module "ts"
main debug: looking for a subtitle file in T:\test\
ts debug: DEMUX_SET_GROUP 0 00000000
main debug: `T:\test\test1.ts' successfully opened
ts debug: pid[512] unknown
ts debug: pid[2321] unknown
ts debug: PATCallBack called
ts debug: new PAT ts_id=4097 version=6 current_next=1
ts debug: * number=17 pid=256
ts debug: pid[650] unknown
ts debug: PMTCallBack called
ts debug: new PMT program number=17 version=1 pid_pcr=512
ts debug: * es pid=512 type=2 dr->i_tag=0x52
ts debug: * es pid=512 type=2 dr->i_tag=0x2
ts debug: * es pid=512 type=2 dr->i_tag=0xe
ts debug: * es pid=512 type=2 dr->i_tag=0x6
ts debug: * es pid=512 type=2 fcc=mpgv
main debug: selecting program id=17
main debug: looking for decoder module: 35 candidates
main debug: using decoder module "libmpeg2"
main debug: thread (decoder) created at priority 0 (../.././src/input/decoder.c:315)
main debug: thread started
ts debug: * es pid=650 type=4 dr->i_tag=0xa
ts debug: * es pid=650 type=4 dr->i_tag=0x52
ts debug: * es pid=650 type=4 dr->i_tag=0x3
ts debug: * es pid=650 type=4 dr->i_tag=0xe
ts debug: found language: fin
ts debug: * es pid=650 type=4 fcc=mpga
main debug: looking for decoder module: 35 candidates
main debug: using decoder module "mpeg_audio"
main debug: thread (decoder) created at priority 2 (../.././src/input/decoder.c:315)
main debug: thread started
ts debug: * es pid=1027 type=6 dr->i_tag=0x59
ts debug: * es pid=1027 type=6 fcc=dvbs
main debug: idx1=0(fi)
main debug: looking for decoder module: 35 candidates
avcodec debug: libavcodec already initialized
main debug: using decoder module "dvbsub"
main debug: thread (decoder) created at priority 0 (../.././src/input/decoder.c:315)
main debug: thread started
ts debug: * es pid=1028 type=6 dr->i_tag=0x59
ts debug: * es pid=1028 type=6 fcc=dvbs
main debug: idx1=-1(nl) idx2=0(fi)
ts debug: * es pid=2321 type=6 dr->i_tag=0x56
ts debug: * es pid=2321 type=6 dr->i_tag=0x52
ts debug: * ttxt type=Teletext lan=fin page=100
ts debug: * Stream Component Identifier: 10
ts debug: * es pid=2321 type=6 fcc=telx
main debug: idx1=0(fi) idx2=0(fi)
ts warning: first packet for pid=512 cc=0x8
ts warning: first packet for pid=2321 cc=0x8
ts warning: first packet for pid=650 cc=0xd
main debug: Buffering 0%
main debug: Buffering 7%
main debug: Buffering 17%
main debug: Buffering 24%
libmpeg2 debug: 720x576 (display 720,576), aspect 768000, sar 64:45, 25.000 fps
main debug: no usable vout present, spawning one
main debug: looking for text renderer module: 2 candidates
main debug: Buffering 31%
main debug: Buffering 39%
main debug: Buffering 46%
main debug: Buffering 56%
mpeg_audio debug: MPGA channels:2 samplerate:48000 bitrate:224
main debug: Buffering 63%
main debug: Buffering 72%
main debug: Buffering 81%
main debug: Buffering 88%
main debug: Buffering 97%
main debug: Stream buffering done (315 ms in 4 ms)
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
freetype debug: using fontsize: 2
main debug: using text renderer module "freetype"
main debug: looking for video filter2 module: 20 candidates
swscale debug: 32x32 chroma: YUVA -> 16x16 chroma: YUVA with scaling using Bicubic (good quality)
main debug: using video filter2 module "swscale"
main debug: looking for video filter2 module: 20 candidates
yuvp debug: YUVP to YUVA converter
main debug: using video filter2 module "yuvp"
main debug: window size: 1024x576
main debug: looking for video output module: 7 candidates
vout_directx debug: creating DirectXEventThread
main debug: thread (Vout Events Thread) created at priority 0 (../../../.././modules/video_output/msw/directx.c:282)
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
main debug: thread started
vout_directx debug: DirectXCreateWindow
main debug: looking for hwnd module: 3 candidates
qt4 debug: requesting video...
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Video was requested -1, -1
qt4 debug: Video is resizing to: 885 676
qt4 debug: Updating the geometry
main debug: using hwnd module "qt4"
vout_directx debug: created video sub-window
vout_directx debug: Vout EventThread running
vout_directx debug: DirectXInitDDraw
vout_directx debug: directx-device:
vout_directx debug: DirectXEnumCallback: Primary Display Driver, display
vout_directx debug: DirectXEnumCallback: Radeon X1600/X1650 Series, \\.\DISPLAY1
vout_directx debug: selecting Radeon X1600/X1650 Series, \\.\DISPLAY1
vout_directx debug: screen dimensions (0x0,1280x1024)
vout_directx debug: DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1
bltfourcc=1
vout_directx debug: End DirectXInitDDraw
vout_directx debug: DirectXCreateDisplay
vout_directx debug: DirectXCreateClipper
vout_directx debug: disabling screen saver
main debug: using video output module "vout_directx"
main debug: Deinterlacing available
vout_directx debug: NewPictureVec overlay:yes chroma:YV12
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx debug: End NewPictureVec (failed)
vout_directx debug: NewPictureVec overlay:yes chroma:YV12
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx debug: End NewPictureVec (failed)
vout_directx debug: NewPictureVec overlay:yes chroma:YUY2
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx warning: DirectDrawUpdateOverlay cannot move/resize overlay
vout_directx error: overlay unuseable (might already be in use)
vout_directx debug: End NewPictureVec (failed)
vout_directx warning: Could not initialize directx overlay
vout_directx debug: NewPictureVec overlay:no chroma:YV12
vout_directx debug: created plain surface of chroma:YV12
vout_directx debug: End NewPictureVec (succeeded)
main debug: got 1 direct buffer(s)
main debug: pic render sz 720x576, of (0,0), vsz 720x576, 4cc I420, ar 16:9, sar 64:45, msk r0x0 g0x0 b0x0
main debug: pic in sz 720x576, of (0,0), vsz 720x576, 4cc I420, ar 16:9, sar 64:45, msk r0x0 g0x0 b0x0
main debug: pic out sz 720x576, of (0,0), vsz 720x576, 4cc I420, ar 16:9, sar 64:45, msk r0x0 g0x0 b0x0
main debug: direct render, mapping render pictures 0-14 to system pictures 1-15
main debug: reusing aout
main debug: looking for audio output module: 3 candidates
aout_directx debug: OpenAudio
aout_directx debug: found device: Primary Sound Driver
aout_directx debug: found device: Realtek AC97 Audio
main warning: dts != current_pts (-89684830043)
main warning: decoder synchro warning: pts != current_date (-40000)
main debug: End of video preroll
main debug: Received first picture
qt4 debug: Qt: Entering Fullscreen
aout_directx debug: device supports 2 channels (DEFAULT!)
aout_directx debug: device supports 1 channel
aout_directx debug: Windows says your SpeakerConfig is stereo
aout_directx debug: creating DirectSoundThread
main debug: thread started
aout_directx debug: DirectSoundThread ready
main debug: thread (DirectSound Notification Thread) created at priority 15 (../../.././modules/audio_output/directx.c:427)
main debug: using audio output module "aout_directx"
main debug: output 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 'fl32' 48000 Hz Stereo frame=1 samples/8 bytes
main debug: filter(s) 'fl32'->'s16l' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "converter_float"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "float32_mixer"
main debug: input 'mpga' 48000 Hz Stereo frame=1152 samples/1161 bytes
main debug: looking for audio filter module: 1 candidate
scaletempo warning: bad input or output format
main warning: no audio filter module matching "scaletempo" could be loaded
main debug: looking for audio filter module: 1 candidate
scaletempo debug: format: 48000 rate, 2 nch, 4 bps, fl32
scaletempo debug: params: 30 stride, 0,200 overlap, 14 search
scaletempo debug: 1,000 scale, 1440,000 stride_in, 1440 stride_out, 1152 standing, 288 overlap, 672 search, 2400 queue,
fl32 mode
main debug: using audio filter module "scaletempo"
main debug: filter(s) 'mpga'->'fl32' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "mpgatofixed32"
main debug: found a filter for the whole conversion
main debug: filter(s) 'fl32'->'fl32' 52800 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion
main debug: End of audio preroll
main debug: Decoder buffering done in 379 ms
freetype debug: using fontsize: 36
main debug: looking for video blending module: 1 candidate
blend debug: chroma: YUVA -> I420
main debug: using video blending module "blend"
main debug: decoded 106/108 pictures
~~~~
2. file:
main debug: adding item `Rush Hour 1.mpg' ( M:\Jackie Chan\Rush Hour 1.mpg )
main debug: rebuilding array of current - root Soittolista
main debug: rebuild done - 8 items, index 6
main debug: processing request item Rush Hour 1.mpg node Soittolista skip 0
main debug: resyncing on Rush Hour 1.mpg
main debug: Rush Hour 1.mpg is at 7
main debug: starting new item
main debug: creating new input thread
main debug: Creating an input for 'Rush Hour 1.mpg'
main debug: thread started
main debug: selected subtitle language[0] fi
main debug: using timeshift granularity of 50 MBytes
main debug: using timeshift path 'P:\DOCUME~1\admin\LOCALS~1\Temp'
main debug: thread (input) created at priority 1 (../.././src/input/input.c:230)
main debug: `M:\Jackie Chan\Rush Hour 1.mpg' gives access `' demux `' path `M:\Jackie Chan\Rush Hour 1.mpg'
main debug: creating demux: access='' demux='' path='M:\Jackie Chan\Rush Hour 1.mpg'
main debug: looking for access_demux module: 3 candidates
qt4 debug: IM: Setting an input
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
main debug: creating access '' path='M:\Jackie Chan\Rush Hour 1.mpg'
main debug: looking for access module: 5 candidates
vcd debug: trying .cue file: M:\Jackie Chan\Rush Hour 1.cue
vcd debug: could not find .cue file
access_file debug: opening file `M:\Jackie Chan\Rush Hour 1.mpg'
main debug: using access module "access_file"
main debug: Using AStream*Stream
main debug: pre buffering
main debug: received first data after 0 ms
main debug: pre-buffering done 1024 bytes in 0s - 27027 kbytes/s
main debug: looking for stream_filter module: 2 candidates
main debug: looking for stream_filter module: 1 candidate
main debug: using stream_filter module "stream_filter_record"
main debug: creating demux: access='' demux='' path='M:\Jackie Chan\Rush Hour 1.mpg'
main debug: looking for demux module: 50 candidates
main debug: using demux module "ps"
main debug: looking for a subtitle file in M:\Jackie Chan\
main debug: `M:\Jackie Chan\Rush Hour 1.mpg' successfully opened
ps warning: garbage at input, trying to resync...
ps warning: found sync code
ps debug: we found a length of: 5447375844
main debug: selecting program id=0
main debug: looking for decoder module: 35 candidates
main debug: using decoder module "mpeg_audio"
main debug: thread (decoder) created at priority 2 (../.././src/input/decoder.c:315)
main debug: thread started
main debug: looking for decoder module: 35 candidates
main debug: using decoder module "libmpeg2"
main debug: thread (decoder) created at priority 0 (../.././src/input/decoder.c:315)
main debug: thread started
main debug: Buffering 0%
mpeg_audio debug: MPGA channels:2 samplerate:48000 bitrate:224
main debug: reusing aout
main debug: looking for audio output module: 3 candidates
aout_directx debug: OpenAudio
aout_directx debug: found device: Primary Sound Driver
aout_directx debug: found device: Realtek AC97 Audio
main debug: Buffering 0%
main debug: Buffering 1%
main debug: Buffering 83%
main debug: Stream buffering done (321 ms in 6 ms)
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
qt4 debug: Updating the geometry
aout_directx debug: device supports 2 channels (DEFAULT!)
aout_directx debug: device supports 1 channel
aout_directx debug: Windows says your SpeakerConfig is stereo
aout_directx debug: creating DirectSoundThread
main debug: thread started
aout_directx debug: DirectSoundThread ready
main debug: thread (DirectSound Notification Thread) created at priority 15 (../../.././modules/audio_output/directx.c:427)
main debug: using audio output module "aout_directx"
main debug: output 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 'fl32' 48000 Hz Stereo frame=1 samples/8 bytes
main debug: filter(s) 'fl32'->'s16l' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "converter_float"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "float32_mixer"
main debug: input 'mpga' 48000 Hz Stereo frame=1152 samples/1161 bytes
main debug: looking for audio filter module: 1 candidate
scaletempo warning: bad input or output format
main warning: no audio filter module matching "scaletempo" could be loaded
main debug: looking for audio filter module: 1 candidate
scaletempo debug: format: 48000 rate, 2 nch, 4 bps, fl32
scaletempo debug: params: 30 stride, 0,200 overlap, 14 search
scaletempo debug: 1,000 scale, 1440,000 stride_in, 1440 stride_out, 1152 standing, 288 overlap, 672 search, 2400 queue,
fl32 mode
main debug: using audio filter module "scaletempo"
main debug: filter(s) 'mpga'->'fl32' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "mpgatofixed32"
main debug: found a filter for the whole conversion
main debug: filter(s) 'fl32'->'fl32' 52800 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 24 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion
main debug: End of audio preroll
main debug: Decoder buffering done in 92 ms
libmpeg2 debug: 704x576 (display 704,576), aspect 576000, sar 12:11, 25.000 fps
main debug: no usable vout present, spawning one
main debug: looking for text renderer module: 2 candidates
freetype debug: using fontsize: 2
main debug: using text renderer module "freetype"
main debug: looking for video filter2 module: 20 candidates
swscale debug: 32x32 chroma: YUVA -> 16x16 chroma: YUVA with scaling using Bicubic (good quality)
main debug: using video filter2 module "swscale"
main debug: looking for video filter2 module: 20 candidates
yuvp debug: YUVP to YUVA converter
main debug: using video filter2 module "yuvp"
main debug: window size: 768x576
main debug: looking for video output module: 7 candidates
vout_directx debug: creating DirectXEventThread
main debug: thread (Vout Events Thread) created at priority 0 (../../../.././modules/video_output/msw/directx.c:282)
main debug: thread started
vout_directx debug: DirectXCreateWindow
main debug: looking for hwnd module: 3 candidates
qt4 debug: requesting video...
qt4 debug: Video was requested -1, -1
qt4 debug: Video is resizing to: 885 676
qt4 debug: Updating the geometry
main debug: using hwnd module "qt4"
vout_directx debug: created video sub-window
vout_directx debug: Vout EventThread running
vout_directx debug: DirectXInitDDraw
vout_directx debug: directx-device:
vout_directx debug: DirectXEnumCallback: Primary Display Driver, display
vout_directx debug: DirectXEnumCallback: Radeon X1600/X1650 Series, \\.\DISPLAY1
vout_directx debug: selecting Radeon X1600/X1650 Series, \\.\DISPLAY1
vout_directx debug: screen dimensions (0x0,1280x1024)
vout_directx debug: DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1
bltfourcc=1
vout_directx debug: End DirectXInitDDraw
vout_directx debug: DirectXCreateDisplay
vout_directx debug: DirectXCreateClipper
vout_directx debug: disabling screen saver
main debug: using video output module "vout_directx"
main debug: Deinterlacing available
vout_directx debug: NewPictureVec overlay:no chroma:YV12
vout_directx debug: created plain surface of chroma:YV12
vout_directx debug: End NewPictureVec (succeeded)
main debug: got 1 direct buffer(s)
main debug: pic render sz 704x576, of (0,0), vsz 704x576, 4cc I420, ar 4:3, sar 12:11, msk r0x0 g0x0 b0x0
main debug: pic in sz 704x576, of (0,0), vsz 704x576, 4cc I420, ar 4:3, sar 12:11, msk r0x0 g0x0 b0x0
main debug: pic out sz 704x576, of (0,0), vsz 704x576, 4cc I420, ar 4:3, sar 12:11, msk r0x0 g0x0 b0x0
main debug: direct render, mapping render pictures 0-14 to system pictures 1-15
main warning: dts != current_pts (-806032)
main warning: decoder synchro warning: pts != current_date (-40000)
qt4 debug: Qt: Entering Fullscreen
main debug: End of video preroll
main debug: decoded 106/108 pictures
~~~~~