I'm doing the same thing in linux and I know the following works because I've just finished a truckload of research and I've finally made my linux software package selection (must source only strong well maintained packages before committing to maintaining fast moving linux packages on your servers):
1) Download and build (make/configure/etc) Coriander from source. It's avail at
http://www.tele.ucl.ac.be/PEOPLE/DOUXCH ... coriander/
2) Download and build videolan's VLC from source, avail nearby ;-)
3) Use Coriander to read your Conopus DV-transport-stream-over-firewire from the firewire port.
4) Use Coriander's V4L Export to transcode and write the DV-transport-stream to the video4windows V4L device. **
5) Use Videolan's VLC to read, transcode and broadcast as follows:
a) read from the default V4L device
b) re-encapsulate the MPEG2 audio and video in the DV-transport-stream to an IP-friendly transport stream which is readable by whichever client app you will install/is already installed on the majority of your client PCs ****
c) broadcast the resulting stream to your clients using either unicast or multicast depending on whether your network routers run multicast.
** I haven't confirmed if V4L2 is avail in Coriander, but if it is I recommend that as it has a brighter future.
**** Eg: HTTP, pure UDP, RTP/RTSP, MPEG-TS, MPEG-PS, etc...
You can even transcode the MPEG2 stream (from the Canopus) into MPEG4 or H264 to reduce bandwidth at the expense of client CPU to decode. Select a workable combo from the online doc at:
http://www.videolan.org/streaming/features.html
I always recommend building from source over installing binary linux video packages from different projects (Coriander/Videolan) which will be used together. Although you may get lucky the first time, the next package upgrade from one or the other project will often break the communication between packages. The linux video developers are still thin on the ground, the technology is moving quickly, and users want the latest features, so each project often releases binary packages usually requiring conflicting dependent packages (similar to the bad old days of windows dll hell).
Building from source overcomes most if not all of those limits, and building from source is much quicker than searching for compatible linux binary packages.