I know this thread seems to be basically dead but I can't let that comment stand.Those 120/240 displays don't accept 120 or 240 FPS input. And they don't really even display 120 or 240 FPS. They use back light tricks to make human vision system assume that the FPS is higher.
actually yes it can, like if you view the screen from the side of your eye you can see the black or refresh rate whatever you wanna call it.I fail to see how that would be of benefit. The human eye cannot detect pauses at much above 15fps. The reason the 120Hz conversion is done is to keep the post-processing of, for example, 24p as a nice integer value. If there is any bilinear interpolation etc. done on the frames then there still would be no visible difference. The problem with e.g. NTSC televisions is that 24 does not go into 30 very well, which can result in a "jerky" image.
The only problem you may encounter would be vsyncing problems with a monitor, however there are method for fixing that.
Arite.
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