When an open-source implementation of this codec exists. Afaik, nobody is working on it at the moment, since it is pretty complicated.Any word on when WMV3 support will be available for Mac OS X if ever?
The test2 was using OpenGL rendering, but it proved to have many problems for people. Therefore it was disabled again and the older rendering is used again.sorry if this is in the wrong place, but I loved the 0.8.0 -test 2 and just downloaded the 0.8.0 and its not doing it for me.
i am running OSX 10.3.4 on a dual 1.25Ghz with 1.25GB ram and radeon 9800. I am trying to play a 20MBps HD clip of the shuttle launch. this was jerky under vlc 0.7.2 but when I play it in 0.8.0 test 2 it is perfect. Trying it now with the release version of 0.8.0 its back to its jerkiness. What has gone wrong with the released version??? Let me know if you need any more info, the release version is going straight to the trash for now and I will stay with the beta!
Cool, the DivX 5.2(.1) playback bug is still in 0.8.0. Render a video with "Adaptive Single Consecutive" or "Adaptive Multiple Consecutive" and you will see, the playback is stuttering.We counted the votes and the results are conclusive. The VideoLAN team is happy to announce version 0.8.0 of VLC media player.
a.k.a. B-framesCool, the DivX 5.2(.1) playback bug is still in 0.8.0. Render a video with "Adaptive Single Consecutive" or "Adaptive Multiple Consecutive" and you will see, the playback is stuttering.
Eliot.
XviD support this since early development...a.k.a. B-frames
It is well known that it is a bad idea to store MPEG-4 with B-frames in avi and expect it to work. avi wasn't designed to handle B-frames.
Still, since apparently a large producing tool like DivX 5.2 produces this --please stay polite--, and people are using it, perhaps we should try to find a way how to support this.
Is there a way for me to enable openGL rendering in the preferences of the final version of 0.8? It seemed to be working well for me!The test2 was using OpenGL rendering, but it proved to have many problems for people. Therefore it was disabled again and the older rendering is used again.
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