Wacthing and listening to 360 video with Ambisonics
Posted: 06 Feb 2018 19:32
Hi,
VLC 3.0-git seems to have some initial implementation of 360 video and it also seems like ambisonics is on the cards for the near future.
I assume that when the implementation is finished we'll have VLC do some HRTF transform and rotate the audio as well as the video. Currently however, it seems to be ignoring the 2 out of the 4 ambisonics b-format channels. I don't know if there's an attempt at rotation yet.
Can anyone help me figure out if there's some easy way to force it to pass through the 4 channels in the video? I'm currently using MacOS and soundflower to, hopefully, get the B-format to MAX MSP and then run the HRTF transform. That still leaves open the question of the rotation/panning to make sure that the audio is pointing to the same place that the video is.
Javier
VLC 3.0-git seems to have some initial implementation of 360 video and it also seems like ambisonics is on the cards for the near future.
I assume that when the implementation is finished we'll have VLC do some HRTF transform and rotate the audio as well as the video. Currently however, it seems to be ignoring the 2 out of the 4 ambisonics b-format channels. I don't know if there's an attempt at rotation yet.
Can anyone help me figure out if there's some easy way to force it to pass through the 4 channels in the video? I'm currently using MacOS and soundflower to, hopefully, get the B-format to MAX MSP and then run the HRTF transform. That still leaves open the question of the rotation/panning to make sure that the audio is pointing to the same place that the video is.
Javier