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Point-to-point audio stream - efficiency

Posted: 27 Aug 2007 23:35
by bruce
Hi,

I have an application which requires getting a stereo audio signal from one location to another. I have an old PC running Windows and VLC at each location.

So I set the "encoder" vlc to open the audio capture device, and stream over udp to the destination. I then set the "decoder" to receive this stream and send it to the audio output.

And it works well.

I'm looking for some advice on optimising this setup. Both PCs are relatively low-powered. On the source unit, which transcoding options should I select in the stream output module? Which are most efficient? I'm using mp3 at the moment.

Re: Point-to-point audio stream - efficiency

Posted: 28 Aug 2007 19:37
by diggum
I'm in the same situation pretty much. If anyone has the answer please post it here.

Thanks dearly.

Re: Point-to-point audio stream - efficiency

Posted: 08 Sep 2007 17:57
by RĂ©mi Denis-Courmont
It's a matter of engineering tradeoffs, whether you want to spend more CPU, more network bandwidth, or lower the quality. So there is no answer to your problem.

Re: Point-to-point audio stream - efficiency

Posted: 09 Sep 2007 19:19
by Nil Einne
Out of interest what is the source stream? Is it not possible to just stream the file without transcoding? From a quality and CPU resources (of the streaming computer anyway) standpoint this would be the best option.