As a result I had to go back to v2.1.5 for it to work properly.
This is the server:
Code: Select all
vlc.exe dvb-t://frequency=722000000 :bandwidth=8 :dvb-adapter=0 :live-caching=1000 :program=102 :sout=#transcode{vcodec=mp4v,vb=5000,scale=Auto,deinterlace,audio-sync=1,acodec=mpga,ab=128,channels=2,samplerate=44100}:rtp{sdp=rtsp://:8554/} :sout-keep
Code: Select all
vlc.exe rtsp://212.115.3.22:8554/ :network-caching=1000
The reason why I think this, is that when the client starts spawning multiple Direct3D windows each of those windows show a different channel image, despite the server supposedly only sending one channel (program=102).
The server command works fine on v2.1.5, I'm not sure what changed on v2.2.x that makes it not work any longer.
Server logs here:
- v2.1.5 (works): http://pastebin.com/mD1e6JPP
- v2.2.0 (doesn't):http://pastebin.com/Q5u6Ptib
I can see multiple rendering windows spawning in that v2.2.0 log, still not sure why.
Any ideas?