Hi all,
I did not if I should post this in this topic or the feature request one.
In the next version of VLC (1.2 or 2.0), would it be possible to allow access to internal video resources (like the Direct3D devices and surface, or Direct2D handles), so that the video acceleration could be easily integrated.
Currently, I am using libVLC with VLCDotNet and SlimDX to provide a hardware accelerated video rendering, but I still do have cpu usage, which I don't have when I use VLC directly.
Thank you VLC team for your great work !