Hi,
I have a project where I need to play a DVD to an OpenGL texture, I've achieved this by outputting the DVD into an SDL surface and then copying that to an OpenGL texture, however doing this I lose the ability to interact with the DVD menu (chapter selection, play, sound options etc). I was wondering if there was a solution to this problem? I've tried searching but found nothing. I thought about perhaps rendering to the default DirectX window (which allows interaction), once play has been clicked grabbing the frames and outputting it to an OpenGL texture this way?