How would I go about doing this, I've read that a lot of people are having similar issues, I'm wondering if anyone has been able to work-around this, and render two or more videos at the same time, seem-less-ly, or am I going to have to wait for libVLC to repair this bug? (as I'd be just as happy creating several instance, but it appears even that doesn't work!);
My current issue, is that even though I have 1 working instance, 2 working textures, and 2 playing videos, both video buffers point to the same data buffer, and so you'll see both videos playing on top of one another, every other millisecond you see video A, and every other time, you see video B!
Please, oh please, help me out.. =|