Playing Video Stored in Memory
Posted: 15 Dec 2009 16:58
I need to integrate a video player / video API into my MFC / C++ application. It needs to be able to take video data stored in memory and display it in a preview window. The video data will be byte arrays coming from custom hardware which will eventually be written to disk. (AVI format)
Is it possible with libVLC to play video data in memory? If not, is there an alternative approach? I need to avoid writing the data to a file then reading it back.
Thanks!
Is it possible with libVLC to play video data in memory? If not, is there an alternative approach? I need to avoid writing the data to a file then reading it back.
Thanks!