Using LibVLC in a FullScreen Direct3d aplication
Posted: 26 Nov 2008 01:14
Hello.
Is it posible to use LibVLC to render the video into a Direct3d9 Fullscreen aplication?
I have seen some info about using libvlc. and check the tutorials on the wiki. I'm just not sure if it will work in my 3d aplication?
any pointers are greatly apreciated.
the "other way" to get video playback in my app will be to use ffmpeg and extract the frames into direct3dtexture... but that is the long hard confusing way for me. since i would love to just use vlc.
thanks in advance for any help
Is it posible to use LibVLC to render the video into a Direct3d9 Fullscreen aplication?
I have seen some info about using libvlc. and check the tutorials on the wiki. I'm just not sure if it will work in my 3d aplication?
any pointers are greatly apreciated.
the "other way" to get video playback in my app will be to use ffmpeg and extract the frames into direct3dtexture... but that is the long hard confusing way for me. since i would love to just use vlc.
thanks in advance for any help