libVLC dewarp fisheye/2D non linear stretch

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RustyKnight
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libVLC dewarp fisheye/2D non linear stretch

Postby RustyKnight » 07 Apr 2021 00:44

I'm using libVLC (for iOS) in a project which connects to several IP based security cameras. One requirement which has come up is the desire to "dewarp" fisheye (180 degree) cameras.

I've tried making use of "updateViewpoint", but this seems related to 360 based video and has no obvious effect.

There's some discussions about around

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ffmpeg
supporting it using things like

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-vf v360=fisheye:equirect:id_fov=360

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-vf v360=fisheye:equirect:ih_fov=360:iv_fov=360

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-vf v360=dfisheye:e:yaw=-90
but I'm not aware of how this might be passed through "libVLC" or if it's even possible

As there any feature or means by which I might accomplish this? Most of the discussions around "dwarping" are based on 360 video which doesn't seem to be helping

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