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Is it possible to use iOS libVLC with SDL/C++?

Posted: 19 Apr 2016 22:17
by oviano
What I mean is, I'm a C++ programmer and have almost zero experience with objective C and my understanding is that libVLC is fundamentally a C API.

So am I able to create a program using SDL on iOS (which would be C/C++) and then link in the C libVLC libraries directly, calling the C functions as I do on Windows or do I have to use the mobile VLC kit?

Re: Is it possible to use iOS libVLC with SDL/C++?

Posted: 28 Jun 2016 10:01
by Jean-Baptiste Kempf
Yes. but you should use MobileVLCKit.