previously the engine use theora player, but there been complaint about it dropping frame including bits of audio.
also implemented VfW but it is windows only and we plan to support other platform like mac.
I am unfamilar with the VLC library other than having use the player to watch video before.
so is VLC a right tool for video playback in a game engine environment?
I would be mounting the output to a opengl texture to be draw it on screen.
audio wise it would be hook to an openal stream. (or can vlc play audio on its own?)
I assume this should be well within the capability of VLC to produce such data.
but what would be the easiest format file to store the video in for VLC playback?
thanks for any opinion/suggestion
UPDATE 2:
i am guessing this is where i should get started.
https://wiki.videolan.org/Documentation ... eo_Output/
https://wiki.videolan.org/Documentation ... io_Output/