Create a Media Renderer with LibVLCSharp/VLC for Unity

This forum is about all development around libVLC.
Keygineer
New Cone
New Cone
Posts: 1
Joined: 16 Sep 2022 17:32

Create a Media Renderer with LibVLCSharp/VLC for Unity

Postby Keygineer » 16 Sep 2022 20:35

Hello everyone,

This is my first time writing on a forum. Usually, the problems I encounter have already been asked, but not this time. I hope the community can help me. T
I want to make an application that would be DLNA/UPnP compatible.


This application would be made using Unity 3D. In order to do this, I will use VLC for Unity for Windows (which is a plugin very similar to libVLCSharp). I would like to create a Digital Media Renderer (DMR) in my Unity 3D application. Concretely, I would like to send a video stream from my smartphone which is Digital Media Controller (DMC) to my Unity 3D application. I have configured a DLNA server (DMS) where my videos are stored.
I don't want integration (Play, Pause, Stop, etc.) directly on the Unity 3D application. I only want the video to be played from an external device (smartphone, computer, etc.).
Currently, I don't know if the library allows me to make a video stream player as I want, because I can't find any relevant information in the LibVLC documentation. Your help is welcome.

Thank you by advance for your help.

Return to “Development around libVLC”

Who is online

Users browsing this forum: No registered users and 35 guests