libvlc 1.1.0 not freeing resources

This forum is about all development around libVLC.
AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 08 Jul 2010 18:05

Compiling myself is not a problem, I compiled 1.0.6 twice when I needed it. What I'm talking about is about log messages in win32, those obtained with libvlc_iterator_next(). I'm totally uncapable of obtaining any message under win32, but libvlc_log_count() returns me the total log messages everytime a call it, so I know that there are messages but I cannot obtain them.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 08 Jul 2010 21:01

The related code is not big, a few thousands line of code, in modules/video_output/msw/

Compiling VLC for windows is not that difficult nowadays.
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 08 Jul 2010 23:22

Yes, I found myself the modules involving win32 video output. I'll try to understand the changes involved in 1.1.0, comparing the new functions with those functions in 1.0.6. Should I ask questions regarding those modules to you or to someone else? Besides, it would be so helpfull knowing how the functions are called, because I suppose that the functions in 1.0.6 will not work in 1.1.0.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 09 Jul 2010 00:12

1.1.1 has huge changes in video output modules. You cannot just use the 1.0.6 code. You need to fix 1.1.0 code.
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 09 Jul 2010 00:46

Yes, I supossed that. Can I use the libvlc logging functions or they are broken in win32?? I tried some of them but they seem a little buggy.

XilasZ
Developer
Developer
Posts: 189
Joined: 16 Jun 2009 20:35

Re: libvlc 1.1.0 not freeing resources

Postby XilasZ » 09 Jul 2010 15:09

Log functions works well in windows, i've used them since almost two years now. It's a little tricky to use, but it works.
You can take a look at my sources here (http://fritivi.git.sourceforge.net/git/ ... ;a=summary), and specifically the wrapper and the log window.
The code use v1.0.x, But it works the same way with 1.1, just remove the exceptions.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 10 Jul 2010 20:54

Well... I made logging work, maybe with a debug output I can see anything. Thanks for the piece of code XilasZ, I had everything solved... but if I get a log iterator just before the creation of the libvlc instance... there is a really BIG chance that there are no logged messages, that's why I did not obtained anything :D

Thanks

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 16 Jul 2010 16:14

Did you solve the resources issues?
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 16 Jul 2010 18:47

I'm on holiday, until monday I'll not start again. As my fiancee thinks that programming is "job", I had to slow down a bit. On monday I'll begin again, but now I can get log messages, so maybe this can help a lot. I'll post the results of the debugging around tuesday.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 16 Jul 2010 22:25

:D
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 19 Jul 2010 11:36

Well, I have some news, I noticed some differences between 1.0.6 and 1.1.1 involving closing directX:

First, let's go with 1.0.6. This is the log involving video opening (just the directX part):

Code: Select all

[VIDEO OUTPUT] [VOUT_DIRECTX] --> creating DirectXEventThread [GENERIC] [MAIN] ---------------> thread (Vout Events Thread) created at priority 0 (directx.c:282) [GENERIC] [MAIN] ---------------> thread started [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCreateWindow [WINDOW] [MAIN] ----------------> looking for hwnd module: 1 candidate [WINDOW] [MAIN] ----------------> using hwnd module "drawable" [VIDEO OUTPUT] [VOUT_DIRECTX] --> created video sub-window [VIDEO OUTPUT] [VOUT_DIRECTX] --> Vout EventThread running [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXInitDDraw [VIDEO OUTPUT] [VOUT_DIRECTX] --> directx-device: [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXEnumCallback: Controlador de pantalla primaria, display [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXEnumCallback: NVIDIA Quadro NVS 285, \\.\DISPLAY1 [VIDEO OUTPUT] [VOUT_DIRECTX] --> selecting NVIDIA Quadro NVS 285, \\.\DISPLAY1 [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXEnumCallback: NVIDIA Quadro NVS 285, \\.\DISPLAY2 [VIDEO OUTPUT] [VOUT_DIRECTX] --> screen dimensions (0x0,1280x1024) [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1 bltfourcc=1 [VIDEO OUTPUT] [VOUT_DIRECTX] --> align_boundary_src=0,0 align_boundary_dest=1,1 align_size_src=0,0 align_size_dest=0,0 [VIDEO OUTPUT] [VOUT_DIRECTX] --> End DirectXInitDDraw [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCreateDisplay [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCreateClipper [VIDEO OUTPUT] [VOUT_DIRECTX] --> disabling screen saver [VIDEO OUTPUT] [MAIN] ----------> using video output module "vout_directx" [VIDEO OUTPUT] [MAIN] ----------> Deinterlacing available [VIDEO OUTPUT] [VOUT_DIRECTX] --> NewPictureVec overlay:yes chroma:YV12 [VIDEO OUTPUT] [VOUT_DIRECTX] --> End NewPictureVec (failed) [VIDEO OUTPUT] [VOUT_DIRECTX] --> NewPictureVec overlay:yes chroma:YV12 [VIDEO OUTPUT] [VOUT_DIRECTX] --> End NewPictureVec (failed) [VIDEO OUTPUT] [VOUT_DIRECTX] --> NewPictureVec overlay:yes chroma:YUY2 [VIDEO OUTPUT] [VOUT_DIRECTX] --> End NewPictureVec (failed) [VIDEO OUTPUT] [VOUT_DIRECTX] --> Could not initialize directx overlay [VIDEO OUTPUT] [VOUT_DIRECTX] --> NewPictureVec overlay:no chroma:YV12 [VIDEO OUTPUT] [VOUT_DIRECTX] --> created plain surface of chroma:YV12 [VIDEO OUTPUT] [VOUT_DIRECTX] --> End NewPictureVec (succeeded) [VIDEO OUTPUT] [MAIN] ----------> got 1 direct buffer(s) [VIDEO OUTPUT] [MAIN] ----------> pic render sz 384x288, of (0,0), vsz 384x288, 4cc I420, ar 270857:216000, sar 1:1, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> pic in sz 384x288, of (0,0), vsz 384x288, 4cc I420, ar 270857:216000, sar 79:84, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> pic out sz 384x288, of (0,0), vsz 384x288, 4cc I420, ar 270857:216000, sar 79:84, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> direct render, mapping render pictures 0-14 to system pictures 1-15 [DECODER] [MAIN] ---------------> End of video preroll
And this is the log involving video closing:

Code: Select all

[VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseSurface [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseDisplay [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseDisplay clipper [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseDisplay display [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseDDraw [GENERIC] [VOUT_DIRECTX] -------> DirectXEventThread terminating [VIDEO OUTPUT] [VOUT_DIRECTX] --> DirectXCloseWindow [VIDEO OUTPUT] [VOUT_DIRECTX] --> WinProc WM_DESTROY [WINDOW] [MAIN] ----------------> removing module "drawable" [GENERIC] [MAIN] ---------------> thread ended [GENERIC] [MAIN] ---------------> thread times: real 0m8.218750s, kernel 0m0.000000s, user 0m0.000000s [VIDEO OUTPUT] [MAIN] ----------> removing module "vout_directx"

Now, let's go with 1.1.1. This is the log involving video opening (just the directX part):

Code: Select all

[GENERIC] [DIRECTX] ------------> creating Vout EventThread [GENERIC] [DIRECTX] ------------> DirectXCreateWindow [WINDOW] [MAIN] ----------------> looking for vout window hwnd module: 1 candidate [WINDOW] [MAIN] ----------------> using vout window hwnd module "drawable" [GENERIC] [DIRECTX] ------------> created video sub-window [GENERIC] [DIRECTX] ------------> Vout EventThread running [GENERIC] [DIRECTX] ------------> disabling screen saver [GENERIC] [DIRECTX] ------------> directx-device: [GENERIC] [DIRECTX] ------------> DirectXEnumCallback: NVIDIA Quadro NVS 285, \\.\DISPLAY1 [GENERIC] [DIRECTX] ------------> selecting NVIDIA Quadro NVS 285, \\.\DISPLAY1 [GENERIC] [DIRECTX] ------------> DirectXEnumCallback: NVIDIA Quadro NVS 285, \\.\DISPLAY2 [GENERIC] [DIRECTX] ------------> screen dimensions (0x0,1280x1024) [GENERIC] [DIRECTX] ------------> DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1 bltfourcc=1 [GENERIC] [DIRECTX] ------------> align_boundary_src=0,0 align_boundary_dest=1,1 align_size_src=0,0 align_size_dest=0,0 [GENERIC] [MAIN] ---------------> VoutDisplayEvent 'resize' 392x322 window [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,784,1034,1024 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,236 [GENERIC] [DIRECTX] ------------> YUV plain surface created successfully [GENERIC] [MAIN] ---------------> using vout display module "directx" [VIDEO OUTPUT] [MAIN] ----------> option direct3d-desktop does not exist [VIDEO OUTPUT] [MAIN] ----------> using video output module "vout_wrapper" [VIDEO OUTPUT] [MAIN] ----------> got 1 direct buffer(s) [VIDEO OUTPUT] [MAIN] ----------> pic render sz 384x288, of (0,0), vsz 384x288, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> pic in sz 384x288, of (0,0), vsz 384x288, 4cc I420, sar 79:84, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> pic out sz 384x288, of (0,0), vsz 384x288, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0 [VIDEO OUTPUT] [MAIN] ----------> direct render, mapping render pictures 0-23 to system pictures 1-24 [GENERIC] [MAIN] ---------------> VoutDisplayEvent 'resize' 316x252 window [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,777,958,1014 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,770,958,1022 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,770,958,1022 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [DECODER] [AVCODEC] ------------> using direct rendering [DECODER] [MAIN] ---------------> End of video preroll
And this is the log involving video closing:

Code: Select all

[GENERIC] [DIRECTX] ------------> DirectXEventThread terminating [GENERIC] [DIRECTX] ------------> DirectXCloseWindow [GENERIC] [DIRECTX] ------------> WinProc WM_DESTROY [WINDOW] [MAIN] ----------------> removing module "drawable" [GENERIC] [MAIN] ---------------> removing module "directx" [VIDEO OUTPUT] [MAIN] ----------> removing module "vout_wrapper"

Am I missing something or there is a bunch of code referring closing surfaces in 1.0.6 that doesn't exists in 1.1.1? Anyway, the application is running, maybe the debug of the crash can tell us more.

fenrir
Blank Cone
Blank Cone
Posts: 45
Joined: 09 Mar 2004 21:45

Re: libvlc 1.1.0 not freeing resources

Postby fenrir » 19 Jul 2010 20:30

There has been some debug messages removed explaining the differences in the logs.
About the leak you experience, could you try the following patch ?

Code: Select all

diff --git a/modules/video_output/msw/directx.c b/modules/video_output/msw/directx.c index 6b0a6df..b15d61b 100644 --- a/modules/video_output/msw/directx.c +++ b/modules/video_output/msw/directx.c @@ -1201,6 +1201,8 @@ static void DirectXDestroyPictureResource(vout_display_t *vd) { vout_display_sys_t *sys = vd->sys; + if (sys->resource.p_sys->front_surface != sys->resource.p_sys->surface) + DirectXDestroySurface(sys->resource.p_sys->surface); DirectXDestroySurface(sys->resource.p_sys->front_surface); }

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 19 Jul 2010 20:46

What are you missing in the logs?? I have them just here, would you like me to post anything else? Anyway, I'm compiling now with the diff applied, let's see the results.

Thanks

fenrir
Blank Cone
Blank Cone
Posts: 45
Joined: 09 Mar 2004 21:45

Re: libvlc 1.1.0 not freeing resources

Postby fenrir » 19 Jul 2010 23:35

Nothing is missing from the logs you posted, I simply said that what you see (between 1.1 and 1.0) is expected. The code in 1.1 has been reworked, and some debug messages has been removed (in the code itself).
I will wait for you results.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 20 Jul 2010 09:14

Well, these are the results from yesterday (without the patch). As expected, after 8 hours the player crashed (well, not crashed, just stopped showing anything)... but now I have more info. This is the log output of the crash:

Code: Select all

. . . [GENERIC] [MAIN] ---------------> VoutDisplayEvent 'resize' 316x252 window [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,777,958,1014 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,770,958,1022 [[GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_dst_clipped coords: 642,770,958,1022 [GENERIC] [DIRECTX] ------------> DirectXUpdateRects image_src_clipped coords: 0,0,384,288 [DECODER] [AVCODEC] ------------> using direct rendering [DECODER] [MAIN] ---------------> End of video preroll [VIDEO OUTPUT] [MAIN] ----------> Post-processing available [VIDEO OUTPUT] [MAIN] ----------> vlc_object_find_name(postproc) is not safe! [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) [GENERIC] [DIRECTX] ------------> could not blit surface (error -2005532467) . . .
Now I just started playing with the patch applied, maybe this work better.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 20 Jul 2010 20:34

Right now the video is playing for 9 hours, I'll check again tomorrow, but I can say that the patch IS working. I changed your patch from

Code: Select all

if (sys->resource.p_sys->front_surface != sys->resource.p_sys->surface) DirectXDestroySurface(sys->resource.p_sys->surface);

to

Code: Select all

if (sys->resource.p_sys->front_surface != sys->resource.p_sys->surface) { DirectXDestroySurface(sys->resource.p_sys->surface); msg_Dbg(vd, "Patch is working"); } else { msg_Dbg(vd, "Patch is not working"); }
and the line Patch is working appears in the logs. Let's see tomorrow!

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 20 Jul 2010 20:40

be careful, messages may leak :D
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 21 Jul 2010 09:48

Well, the patch works ok but it did not solve the issue, after about 3500 iterations the player crashed as always. I'll take a deeper look at the code, let's see if I can see anything.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 21 Jul 2010 12:39

did you run it through gdb ?
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 21 Jul 2010 14:24

Not yet, I'm working with directx.c. So far I detected a bug, is really strange. As you can see in this piece of code inside Open:

Code: Select all

/* FIXME */ sys->use_overlay = false; //var_CreateGetBool(vd, "overlay"); /* FIXME */
overlay mode is broken. I uncommented that line and yes, it is broken. But, and this is strange, I saw in the logs this line:

Code: Select all

[GENERIC] [DIRECTX] ------------> YUV overlay surface created successfully
and again, that brought me to this code inside DirectXCreatePictureResource:

Code: Select all

bool allow_overlay = var_InheritBool(vd, "overlay");
which should be

Code: Select all

bool allow_overlay = false; //var_InheritBool(vd, "overlay");
just while overlay mode is broken.

Right now I'm running a test with overlay disabled, let's see the results.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 22 Jul 2010 00:35

Btw, the patch is inside VLC 1.1.1 and libVLC 1.1.1 (just released).
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.

AEtH
Blank Cone
Blank Cone
Posts: 37
Joined: 23 Jun 2010 01:17

Re: libvlc 1.1.0 not freeing resources

Postby AEtH » 22 Jul 2010 04:13

I printed directx.c source code, both 1.0.6 and 1.1.1 versions. This is insane!!! :shock:

Well, let's dig out!!! (I somebody tells me that I'm not trying to solve the issue by myself, I could explode! :lol:)

garlantinapple
New Cone
New Cone
Posts: 9
Joined: 14 Jul 2010 06:02
VLC version: windows
Operating System: windows
Location: USA
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby garlantinapple » 23 Jul 2010 11:39

the canvas handle is not released, and when the player starts playing again, another canvas handle is used.

Jean-Baptiste Kempf
Site Administrator
Site Administrator
Posts: 37519
Joined: 22 Jul 2005 15:29
VLC version: 4.0.0-git
Operating System: Linux, Windows, Mac
Location: Cone, France
Contact:

Re: libvlc 1.1.0 not freeing resources

Postby Jean-Baptiste Kempf » 23 Jul 2010 12:53

canvas? on windows? You mean the HWND ?
Jean-Baptiste Kempf
http://www.jbkempf.com/ - http://www.jbkempf.com/blog/category/Videolan
VLC media player developer, VideoLAN President and Sites administrator
If you want an answer to your question, just be specific and precise. Don't use Private Messages.


Return to “Development around libVLC”

Who is online

Users browsing this forum: No registered users and 2 guests