A bit more info...
It seems to crash in the libhotkeys_plugin and CTRL+K also crashes...
CTRL+K = audio delay up
CTRL+L = audio delay down
CTRL+H crashes it too...
I believe the fix is in control/hotkeys.c
To change: (Line 352...)
Code: Select all
else if( i_action == ACTIONID_AUDIODELAY_DOWN )
{
int64_t i_delay = var_GetTime( p_input, "audio-delay" );
i_delay -= 50000; /* 50 ms */
var_SetTime( p_input, "audio-delay", i_delay );
ClearChannels( p_intf, p_vout );
vout_OSDMessage( p_intf, DEFAULT_CHAN, "Audio delay %i ms", (int)(i_delay/1000) );
}
To:
Code: Select all
else if( i_action == ACTIONID_AUDIODELAY_DOWN )
{
if (p_vout)
{
int64_t i_delay = var_GetTime( p_input, "audio-delay" );
i_delay -= 50000; /* 50 ms */
var_SetTime( p_input, "audio-delay", i_delay );
ClearChannels( p_intf, p_vout );
vout_OSDMessage( p_intf, DEFAULT_CHAN, "Audio delay %i ms", (int)(i_delay/1000) );
}
}
i.e. check for p_vout == NULL before using p_vout...
The same fix would go for:
else if( i_action == ACTIONID_AUDIODELAY_UP ) // key K
and:
else if( i_action == ACTIONID_AUDIODELAY_DOWN ) // key L
and:
else if( i_action == ACTIONID_SUBDELAY_DOWN ) // key H
And:
else if( i_action == ACTIONID_SUBDELAY_UP ) // key J
:)