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GPL related question.

Posted: 07 May 2014 08:24
by TheBeardedOne
Good morning,

I'm getting close to releasing a commerical video game which plays tutorial videos.
I'm looking to replace my current barebones gstreamer player with VLC. However the GPL scares me as always because it's a pain in the rear to comply with when you're not working on GPL code (And I don't want it to go virual on me). So I will just ask instead of bending the rules.

1)Is it be a violation of the GPL to include unmodified binaries in the project?
2)Is it a voilation of the GPL if said files were "packaged" already extracted when they downloaded the game? (The entire contents of the windows zip would be included in a folder called VLC with no interaction from the user.)
3)Is it a violation of the GPL to run VLC via command line?


If yes to any of the three, can you recommend a player that is not GPL?
I may just launch the default media player on the systems... :cry:


Thanks for your time.

Re: GPL related question.

Posted: 07 May 2014 18:27
by RĂ©mi Denis-Courmont
Recent LibVLC versions are LGPL, so effectively the same license as gstreamer.

As for bundling the GPL'd VLC executable, it may be possible; see the license terms for details.