windowless ActiveX stream
Posted: 28 Jan 2006 18:30
Hi
I managed to add the ActiveX control(0.8.4) to a Visual C++ project without any problems at all. Thanks for making this simple.
What I need to do for my application, is to *not* have the activeX window present on the screen, but to be able to get the images into a buffer instead. I will then process this buffer directly, and render myself.
From the API supplied, this is not possible. However, I can see in the source code of one of the nightly builds (0.8.5) that there is a function called "getPicture()". Ive never had any experience with cygwin or mingw, and my workload is so high, I dont have the time at the moment to learn how to cross compile.
Before anyone suggests that I hide the render window and grab the bitmap, I cant as the context is hidden (I have tried!)
Any help *greatly* appreciated.
Thanks in advance
John
I managed to add the ActiveX control(0.8.4) to a Visual C++ project without any problems at all. Thanks for making this simple.
What I need to do for my application, is to *not* have the activeX window present on the screen, but to be able to get the images into a buffer instead. I will then process this buffer directly, and render myself.
From the API supplied, this is not possible. However, I can see in the source code of one of the nightly builds (0.8.5) that there is a function called "getPicture()". Ive never had any experience with cygwin or mingw, and my workload is so high, I dont have the time at the moment to learn how to cross compile.
Before anyone suggests that I hide the render window and grab the bitmap, I cant as the context is hidden (I have tried!)
Any help *greatly* appreciated.
Thanks in advance
John