feature request : GIF support
Posted: 02 Dec 2005 11:21
Hi
Is it possible that you, nice developers, could add the .GIF support into the skins' engine ?
I read that at the moment, PNG and now BMP (for winamp2 skins support) files were supported in skins but what about .GIF ?
I tried with a simple GIF animation but only the first frame was displayed and of course, this image was "frozen" (no animation was displayed).
If you could (please, say yes) add GIF support, I could :
- create buttons (states : "over" and "down" with animations !
- create animated decorations images (I am creating a skin that would be much more beautiful with this feature.., well I think so).
This way, we could have something like that :
If GIF is a patent problem, why not trying to make a way to have animations with one image file (PNG) which would have all the frames on it (pasted vertically), like winamp2 's volume.bmp images.
Please, please, add this possibility, I need it.
Is it possible that you, nice developers, could add the .GIF support into the skins' engine ?
I read that at the moment, PNG and now BMP (for winamp2 skins support) files were supported in skins but what about .GIF ?
I tried with a simple GIF animation but only the first frame was displayed and of course, this image was "frozen" (no animation was displayed).
If you could (please, say yes) add GIF support, I could :
- create buttons (states : "over" and "down" with animations !
- create animated decorations images (I am creating a skin that would be much more beautiful with this feature.., well I think so).
This way, we could have something like that :
Code: Select all
<Bitmap id="play-button_over" file="images/play-button_over.gif" alphacolor="ff00ff" />
<Button up="play-button_up" over="play-button_over" down="play-button_down" action="vlc.play()">
If GIF is a patent problem, why not trying to make a way to have animations with one image file (PNG) which would have all the frames on it (pasted vertically), like winamp2 's volume.bmp images.
Please, please, add this possibility, I need it.