Hello.
This is not a big problem.
But I report.
modules/gui/skins2/vars/playtree.cpp
Line No. 249
if( pNode->pp_children->i_children ) <--- this part has some problem. Of cause buildNode function is OK.
{
buildNode( pNode->pp_children, rTree.back() );
}
Sometimes i_children has -1 it means it don't have a child. Am I right?
So I change like this.
if( pNode->pp_children->i_children > 0 )
{
buildNode( pNode->pp_children, rTree.back() );
}
Bye!!!