VLC player volume affects it's sound mixer level
Posted: 26 Feb 2018 23:22
Hi, it's my first post on the forum and I wanted to bring something to your attention. Since I updated to VLC 3.0.0 from 2.2.8, I've noticed that adjusting VLC's player volume also seems to dynamically adjust it's application volume in the Windows sound mixer. For example: I adjust the player volume to 80, but the application volume adjusts to only 51%. Or if I adjust the sound mixer volume to 20%, the player volume adjusts with it, hence the second image.

This did not occur in any 2.x.x version, and I was wondering if this was intentional or a bug. I honestly prefer to have the application volume and player volume not affect each other. Is there a way to reverse this behavior aside from reverting to an earlier build? Thanks.
OS: Windows 10 Pro 1709 64 Bit
CPU: AMD FX-6300 3.5GHz 6 core preocessor
GPU: MSI GeForce GTX 970 TwinFrozr 4G
RAM: 16GB DDR3 (4x4GB)


This did not occur in any 2.x.x version, and I was wondering if this was intentional or a bug. I honestly prefer to have the application volume and player volume not affect each other. Is there a way to reverse this behavior aside from reverting to an earlier build? Thanks.
OS: Windows 10 Pro 1709 64 Bit
CPU: AMD FX-6300 3.5GHz 6 core preocessor
GPU: MSI GeForce GTX 970 TwinFrozr 4G
RAM: 16GB DDR3 (4x4GB)