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VLC player volume affects it's sound mixer level

Posted: 26 Feb 2018 23:22
by MrMii-VLC
Hi, it's my first post on the forum and I wanted to bring something to your attention. Since I updated to VLC 3.0.0 from 2.2.8, I've noticed that adjusting VLC's player volume also seems to dynamically adjust it's application volume in the Windows sound mixer. For example: I adjust the player volume to 80, but the application volume adjusts to only 51%. Or if I adjust the sound mixer volume to 20%, the player volume adjusts with it, hence the second image.

Image Image

This did not occur in any 2.x.x version, and I was wondering if this was intentional or a bug. I honestly prefer to have the application volume and player volume not affect each other. Is there a way to reverse this behavior aside from reverting to an earlier build? Thanks.

OS: Windows 10 Pro 1709 64 Bit
CPU: AMD FX-6300 3.5GHz 6 core preocessor
GPU: MSI GeForce GTX 970 TwinFrozr 4G
RAM: 16GB DDR3 (4x4GB)

Re: VLC player volume affects it's sound mixer level

Posted: 27 Feb 2018 11:40
by Lotesdelere
This occurs when using the WavOut audio output.
To avoid this use the DirectX audio output.

Re: VLC player volume affects it's sound mixer level

Posted: 27 Feb 2018 19:46
by RĂ©mi Denis-Courmont
This is of course intentional. It ensures that the volume changes are as low latency as possible. It also sidesteps the recurrent support problem whereby the user mutes or lowers the volume in the mixer and then forgets it, and cannot use VLC anymore.

WaveOut and MMdevice outputs have always worked that way, while DirectSound has not for the simple reason that DirectSound does not support it.

Re: VLC player volume affects it's sound mixer level

Posted: 02 Mar 2018 21:36
by MrMii-VLC
This occurs when using the WavOut audio output.
To avoid this use the DirectX audio output.
Ah yes, doing this fixed that. Thanks. :D

Re: VLC player volume affects it's sound mixer level

Posted: 02 Mar 2018 23:03
by phaolo
Umm.. I'm not sure if I like this change or not. :?
I find useful the possibility to balance the applications' audio both inside the programs themselves and in the system independently.

Also, the two % don't match well and the delay in v3.x seems actually worse than in v2.x in some cases..