Volume-Control/Slider VLC 0.8.2 - 0.8.4-test1a
Posted: 23 Sep 2005 11:27
Please bring back the Volume-Slider in MME/WaveOut-Mode! Missing it since version 0.8.2. In version 0.8.1 it was there (and worked fine)!
main debug: creating new input thread
main debug: waiting for thread completion
main warning: drive letter D: found in source
main debug: `D:\Tunes\Dstruct 'Escape'.wav' gives access `' demux `' path `D:\Tunes\Dstruct 'Escape'.wav'
main debug: creating demux: access='' demux='' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for access_demux module: 1 candidate
main debug: thread 3476 (input) created at priority 1 (src/input/input.c:230)
main debug: creating access '' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for access2 module: 5 candidates
vcd debug: trying .cue file: D:\Tunes\Dstruct 'Escape'.cue
access_file debug: opening file `D:\Tunes\Dstruct 'Escape'.wav'
main debug: using access2 module "access_file"
main debug: pre buffering
main debug: received first data for our buffer
main debug: prebuffering done 1408981 bytes in 0s - 413448 kbytes/s
main debug: creating demux: access='' demux='' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for demux2 module: 38 candidates
wav debug: Chunk: fcc=`fmt ` size=16
wav debug: format: 0x0003, fourcc: aflt, channels: 2, freq: 48000 Hz, bitrate: 375Ko/s, blockalign: 8, bits/samples: 32, extra size: 0
wav debug: found IEEE Float audio audio format
wav debug: Chunk: fcc=`data` size=144429848
main debug: selecting program id=0
main debug: using demux2 module "wav"
main debug: looking for decoder module: 24 candidates
araw debug: samplerate:48000Hz channels:2 bits/sample:32
main debug: using decoder module "araw"
main debug: thread 3660 (decoder) created at priority 2 (src/input/decoder.c:159)
main debug: `D:\Tunes\Dstruct 'Escape'.wav' successfully opened
main debug: looking for audio output module: 2 candidates
waveout debug: device supports 2 channels
waveout debug: device supports 1 channel
main debug: thread 3484 (waveOut Notification Thread) created at priority 15 (waveout.c:326)
main debug: using audio output module "waveout"
main debug: output 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 'fl32'->'s16l' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 22 candidates
main debug: using audio filter module "float32tos16"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "trivial_mixer"
main debug: input 'fl32' 48000 Hz Stereo frame=1 samples/8 bytes
main debug: no need for any filter
main debug: filter(s) 'fl32'->'fl32' 52800 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 22 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion
___________________
Windows XP SP2
RME HDSP 9632 (WaveOut, disabled Float32, resampling to 48000Hz)
main debug: creating new input thread
main debug: waiting for thread completion
main warning: drive letter D: found in source
main debug: `D:\Tunes\Dstruct 'Escape'.wav' gives access `' demux `' path `D:\Tunes\Dstruct 'Escape'.wav'
main debug: creating demux: access='' demux='' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for access_demux module: 1 candidate
main debug: thread 3476 (input) created at priority 1 (src/input/input.c:230)
main debug: creating access '' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for access2 module: 5 candidates
vcd debug: trying .cue file: D:\Tunes\Dstruct 'Escape'.cue
access_file debug: opening file `D:\Tunes\Dstruct 'Escape'.wav'
main debug: using access2 module "access_file"
main debug: pre buffering
main debug: received first data for our buffer
main debug: prebuffering done 1408981 bytes in 0s - 413448 kbytes/s
main debug: creating demux: access='' demux='' path='D:\Tunes\Dstruct 'Escape'.wav'
main debug: looking for demux2 module: 38 candidates
wav debug: Chunk: fcc=`fmt ` size=16
wav debug: format: 0x0003, fourcc: aflt, channels: 2, freq: 48000 Hz, bitrate: 375Ko/s, blockalign: 8, bits/samples: 32, extra size: 0
wav debug: found IEEE Float audio audio format
wav debug: Chunk: fcc=`data` size=144429848
main debug: selecting program id=0
main debug: using demux2 module "wav"
main debug: looking for decoder module: 24 candidates
araw debug: samplerate:48000Hz channels:2 bits/sample:32
main debug: using decoder module "araw"
main debug: thread 3660 (decoder) created at priority 2 (src/input/decoder.c:159)
main debug: `D:\Tunes\Dstruct 'Escape'.wav' successfully opened
main debug: looking for audio output module: 2 candidates
waveout debug: device supports 2 channels
waveout debug: device supports 1 channel
main debug: thread 3484 (waveOut Notification Thread) created at priority 15 (waveout.c:326)
main debug: using audio output module "waveout"
main debug: output 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: mixer 's16l' 48000 Hz Stereo frame=1 samples/4 bytes
main debug: filter(s) 'fl32'->'s16l' 48000 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 22 candidates
main debug: using audio filter module "float32tos16"
main debug: found a filter for the whole conversion
main debug: looking for audio mixer module: 3 candidates
main debug: using audio mixer module "trivial_mixer"
main debug: input 'fl32' 48000 Hz Stereo frame=1 samples/8 bytes
main debug: no need for any filter
main debug: filter(s) 'fl32'->'fl32' 52800 Hz->48000 Hz Stereo->Stereo
main debug: looking for audio filter module: 22 candidates
main debug: using audio filter module "bandlimited_resampler"
main debug: found a filter for the whole conversion
___________________
Windows XP SP2
RME HDSP 9632 (WaveOut, disabled Float32, resampling to 48000Hz)