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Occasional skip or stutter

Posted: 21 Jan 2014 23:25
by nurgis
For a while now I have noticed an occasional skip or stutter in VLC. It can happen at the beginning of a file or 20 or 40 minutes in. It's not inherent in the video files as I can just skip back a few seconds & it will replay that section with out any such problem. Sometimes the frame can freeze maybe 2 to 3 seconds before continuing on, the audio will keep playing though. Even though it's occasional it's becoming quite annoying, as always seem to happen at a seminal part.

I searched for a solution & found some suggesting to change the "caching value" but that option doesn't seem to be there any more....

I am using Windows 8.1 64bit & VLC 2.1.2

Anyone experience this before & know how to fix it?

Thanks!

Re: Occasional skip or stutter

Posted: 22 Jan 2014 12:31
by Corbax
Are your drivers up to date ? Otherwise :
To help you, we need messages, to completely understand what your problems is.
To fix this, please be sure before you start the playback to:
  1. Open: Tools -> Messages.
  2. Set Verbosity to 2
  3. Start playback to reproduce your issue
  4. Save text in a file or copy into clipboard
  5. Then paste the full resulting log here between [​code]and[​/code] (or use Pastebin.com if it's too long)
Also don't forget to name your Operating System and provide the VLC media player version.

Re: Occasional skip or stutter

Posted: 31 Jan 2014 13:02
by Jim America
Just to chime in, this exact problem is happening to me too (using a Windows 8.1 laptop) - I never had any issues with Win 7, and have tried everything under the sun, I suspect there is some sort of incompatibility with Win 8.1 in general

Re: Occasional skip or stutter

Posted: 02 Feb 2014 00:49
by Hooligan11
I have very same problem - That Tools -> Messages and Verbosity 2 give very long log file - but when problem occurs, there wold be errors like this:

direct3d debug: Created 788x112 texture for OSD
direct3d debug: Created 736x112 texture for OSD
main warning: picture is too late to be displayed (missing 54 ms)
main debug: picture might be displayed late (missing 14 ms)
direct3d debug: Created 727x54 texture for OSD
direct3d debug: Created 120x54 texture for OSD
direct3d debug: Created 349x112 texture for OSD
main warning: picture is too late to be displayed (missing 186 ms)
main error: ES_OUT_SET_(GROUP_)PCR is called too late (pts_delay increased to 394 ms)
main error: ES_OUT_RESET_PCR called
main warning: buffer too late (-148334 us): dropped
main warning: early picture skipped
main warning: buffer too late (-127000 us): dropped
main warning: buffer too late (-105667 us): dropped
main warning: buffer too late (-85334 us): dropped
main debug: Buffering 0%
main debug: End of audio preroll
main debug: Buffering 25%
main debug: Buffering 50%
main debug: Buffering 76%
main debug: Stream buffering done (400 ms in 1 ms)
main debug: Decoder buffering done in 63 ms
main debug: inserting 624 zeroes
main debug: End of video preroll
main warning: picture is too late to be displayed (missing 34 ms)
direct3d debug: Created 770x112 texture for OSD
direct3d debug: Created 905x54 texture for OSD
direct3d debug: Created 816x103 texture for OSD
direct3d debug: Created 850x112 texture for OSD
direct3d debug: Created 692x103 texture for OSD
direct3d debug: Created 791x54 texture for OSD
direct3d debug: Created 878x112 texture for OSD
direct3d debug: Created 868x112 texture for OSD
main error: ES_OUT_SET_(GROUP_)PCR is called too late (pts_delay increased to 467 ms)
main error: ES_OUT_RESET_PCR called
main warning: early picture skipped
main warning: playback way too late (16418000): flushing buffers
main warning: playback too late (61000): up-sampling
main debug: Buffering 0%
main debug: Buffering 21%
main debug: End of audio preroll
main debug: Buffering 42%
main debug: Buffering 64%
main debug: Buffering 85%
main debug: Stream buffering done (500 ms in 0 ms)
main debug: Decoder buffering done in 70 ms
main debug: resampling stopped (drift: -14333 us)
main debug: End of video preroll
main warning: picture is too late to be displayed (missing 35 ms)
main debug: picture might be displayed late (missing 1 ms)
direct3d debug: Created 531x112 texture for OSD
main debug: auto hiding mouse cursor
main debug: VoutDisplayEvent 'mouse button' 0 t=8
main debug: VoutDisplayEvent 'mouse button' 0 t=9
main debug: VoutDisplayEvent 'double click'
qt4 debug: Qt: Fullscreen state changed
qt4 debug: Qt: Quitting Fullscreen
qt4 debug: Qt: Fullscreen state changed
main debug: VoutDisplayEvent 'resize' 1920x800 window
main debug: auto hiding mouse cursor
main debug: auto hiding mouse cursor
main debug: auto hiding mouse cursor

I use Windows 8.1 Pro (64bit) and I have i5 prosessor with 4Gb RAM. This problem never occured at my old computer with Win7.
Video freezes usually 1-5 seconds and sound keeps going. If you need that whole log file, I could send it later.. Hope this helps - It's quite irritating problem.

Re: Occasional skip or stutter

Posted: 03 Feb 2014 16:56
by frustrated345
I love how no one here seems too care much less bother too respond. Talk about unprofessional I still haven't received any help from a post I posted here 4 days great way too make new users feel welcome.

I still have a VLC media player that is basically useless skips stutters pauses pixilation issues acts like the buffering is having too catch up too itself constantly now.

This is utterly pathetic period.

Re: Occasional skip or stutter

Posted: 04 Feb 2014 03:44
by Freonpsandoz
I am having the same problem with VLC 2.1.2 on Windows 7 64 bit. It looks like the file caching option should be displayed when "File input" is selected in the "Access modules" page, but no options are displayed for file input or any other access module. This is a serious problem.

Re: Occasional skip or stutter

Posted: 04 Feb 2014 08:10
by Lotesdelere
Try another video output module:
http://wiki.videolan.org/WindowsFAQ-2.0 ... _output.3F

And/or disable/enable GPU acceleration:
http://wiki.videolan.org/WindowsFAQ-2.0 ... age_errors

You can also try to enable or disable some video options such as Overlay and/or Hardware YUV -> RGB conversions.