As previously mentioned,nvidia card, I guess...
For a widely used video software project like VLC, one would expect companiesWe need to fix something with nVidia.
The following remain the pertinent facts:Hello ,
First, according to VLC's GPU Decoding page, it is only available for H.264 streams. Second, the data is decoded in the GPU at the decoding stage and then transferred back to the player so that the other stages, filtering and streaming for instance, can be processed. This means that it can under circumstances be slower than without gpu acceleration enabled.
Thanks....
This made me laugh super hard, but no offense to anyone.Very unlilkely, since XBMC uses the code VLC developers have put inside FFMpeg...It should definitely still be "experimental" since it doesn't work as well as at least XBMC for windows for hardware decoding.
Yes it's surprising, because some of these companies do contribute to Handbrake (one of the best video encoders) :For a widely used video software project like VLC, one would expect companies like ATI, Nvidia, Hauppauge, etc to contribute source code or fixes that pertain to their devices, in the same way that many semiconductor companies contribute to Linux.We need to fix something with nVidia.
I have a Dell laptop with a Quadro NVS 160M.
If I enable GPU support and play a Blu Ray encoded with handbrake, it plays fine. If I play a .ts file, created by NextPVR from an OTA recording, I get lots of blocking.
If GPU support is not enabled, the dual core CPU is not fast enough to play either video type smoothly.
Is there any setting I need to change to get GPU support to work with the .ts file?
Return to “VLC media player for Windows Troubleshooting”
Users browsing this forum: No registered users and 8 guests