Hi,
Why we are not handling D3DERR_DEVICELOST error in direct3d.c. Is there any specific reason for this? According to MSDN (http://msdn.microsoft.com/en-us/library ... s.85).aspx) we should reset the direct3d device if get D3DERR_DEVICELOST error from IDirect3DDevice9_TestCooperativeLevel().
Regards,
Bala