Postby 5Laser » 08 Dec 2023 16:44
Part 3 of the log:
direct3d11 debug: Created the D3D11 device type 1 level b100.
direct3d11 debug: NVIDIA WDDM driver 31.0.15.3713
direct3d11 debug: supports colorspace RGB Rec.709 gamma:22 range:FULL
direct3d11 debug: supports colorspace RGB Rec.709 gamma:22 range:STUDIO
direct3d11 debug: supports colorspace RGB Rec.2020 gamma:22 range:STUDIO
direct3d11 debug: supports colorspace RGB Rec.2020 gamma:22 range:FULL
direct3d11 debug: supports colorspace RGB Rec.2020 gamma:2084 range:FULL
direct3d11 debug: supports colorspace RGB Rec.2020 gamma:2084 range:STUDIO
direct3d11 debug: Output max luminance: 270.0, colorspace RGB Rec.709 gamma:22 range:FULL, bits per pixel 8
direct3d11 debug: using colorspace RGB Rec.709 gamma:22 range:FULL
direct3d11 debug: Using pixel format VA_NV12 for chroma DX11
main debug: VoutDisplayEvent 'resize' 1296x759
direct3d11 debug: using GPU render fence
direct3d11 debug: Direct3D11 resources created
direct3d11 debug: Direct3D11 device adapter successfully initialized
direct3d11 debug: Direct3D11 Open Succeeded
main debug: using vout display module "direct3d11"
direct3d11 debug: D3D11 pool succeed with 38 surfaces (1280x720) context 0x10fc0c80
main debug: original format sz 1280x720, of (0,0), vsz 1280x720, 4cc DX11, sar 1:1, msk r0x0 g0x0 b0x0
main debug: removing module "freetype"
main debug: VoutDisplayEvent 'resize' 775x473
main debug: looking for text renderer module matching "any": 3 candidates
direct3d11 debug: Detected size change 775x435
freetype debug: Using DWrite backend
freetype debug: DWrite_GetFamily(): family name: Arial
freetype debug: DWrite_ParseFamily(): using font at index 0 with weight 400 for bold: 0, italic: 0
freetype debug: DWrite_ParseFamily(): using font at index 1 with weight 700 for bold: 1, italic: 0
freetype debug: DWrite_ParseFamily(): using font at index 2 with weight 400 for bold: 0, italic: 1
freetype debug: DWrite_ParseFamily(): using font at index 3 with weight 700 for bold: 1, italic: 1
main debug: using text renderer module "freetype"
main debug: looking for hw decoder module matching "any": 2 candidates
d3d11va debug: NVIDIA WDDM driver 31.0.15.3713
d3d11va debug: Reusing Direct3D11 device
d3d11va debug: CreateDevice succeed
d3d11va debug: - 'MPEG-2 & MPEG-1 variable-length decoder' is supported
d3d11va debug: - 'MPEG-2 variable-length decoder' is supported
d3d11va debug: - 'MPEG-1 variable-length decoder, no D pictures' is supported
d3d11va debug: - 'VC-1 variable-length decoder' is supported
d3d11va debug: - 'VC-1 variable-length decoder' is supported
d3d11va debug: - 'Unknown decoder 0x32fcfe3f-0xde46-0x4a49-0x861bac71110649d5' is supported
d3d11va debug: - 'H.264 stereo high profile, mbs flag set' is supported
d3d11va debug: - 'H.264 stereo high profile' is supported
d3d11va debug: - 'H.264 variable-length decoder, no film grain technology' is supported
d3d11va debug: - 'HEVC Main profile' is supported
d3d11va debug: - 'HEVC Main 10 profile' is supported
d3d11va debug: - 'Unknown decoder 0x20bb8b0a-0x97aa-0x4571-0x8e9964e60606c1a6' is supported
d3d11va debug: - 'Unknown decoder 0x15df9b21-0x06c4-0x47f1-0x841ea67c97d7f312' is supported
d3d11va debug: - 'MPEG-4 Part 2 variable-length decoder, Simple Profile' is supported
d3d11va debug: - 'MPEG-4 Part 2 variable-length decoder, Simple&Advanced Profile, no GMC' is supported
d3d11va debug: - 'MPEG-4 Part 2 nVidia bitstream decoder' is supported
d3d11va debug: - 'Unknown decoder 0x33fcfe41-0xde46-0x4a49-0x861bac71110649d5' is supported
d3d11va debug: - 'VP9 profile 0' is supported
d3d11va debug: - 'VP9 profile 2' is supported
d3d11va debug: - 'Unknown decoder 0xdda19dc7-0x93b5-0x49f5-0xa9b32bda28a2ce6e' is supported
d3d11va debug: - 'Unknown decoder 0x6affd11e-0x1d96-0x42b1-0xa21593a31f09a53d' is supported
d3d11va debug: - 'Unknown decoder 0x914c84a3-0x4078-0x4fa9-0x984ce2f262cb5c9c' is supported
d3d11va debug: - 'Unknown decoder 0x8a1a1031-0x29bc-0x46d0-0xa007e9b092ca6767' is supported
d3d11va debug: Trying to use 'H.264 variable-length decoder, no film grain technology' as input
d3d11va debug: NV12 output is supported for decoder H.264 variable-length decoder, no film grain technology.
d3d11va debug: Using output format NV12 for decoder H.264 variable-length decoder, no film grain technology
d3d11va debug: va_pool_SetupDecoder id 27 1280x720 count: 23
d3d11va warning: not enough decoding slices in the texture (6/23)
d3d11va debug: ID3D11VideoDecoderOutputView succeed with 23 surfaces (1280x720)
d3d11va debug: we got 3 decoder configurations
d3d11va debug: configuration[0] ConfigBitstreamRaw 1
d3d11va debug: configuration[1] ConfigBitstreamRaw 2
d3d11va debug: configuration[2] ConfigBitstreamRaw 2
main debug: resized to 775x473
main debug: VoutDisplayEvent 'resize' 775x473
d3d11va debug: DxCreateDecoderSurfaces succeed
main debug: using hw decoder module "d3d11va"
avcodec info: Using D3D11VA (NVIDIA GeForce GTX 1650 SUPER, vendor 10de(NVIDIA), device 2187, revision a1) for hardware decoding
main debug: Received first picture
main error: buffer deadlock prevented
main debug: Decoder wait done in 287 ms
main debug: auto hiding mouse cursor
mp4 error: Overread mdat by 1373271
mp4 warning: unknown box type dat (incompletely loaded)
mp4 warning: unknown box type et=0 (incompletely loaded)
main debug: EOF reached
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: waiting decoder fifos to empty
main debug: killing decoder fourcc `h264'
main debug: removing module "avcodec"
main debug: saving a free vout
main debug: reusing provided vout
main debug: killing decoder fourcc `mp4a'
main debug: removing module "faad"
main debug: removing module "mp4"
mp4 debug: freeing all memory
main debug: Program doesn't contain anymore ES
main debug: removing module "record"
main debug: removing module "cache_read"
main debug: removing module "filesystem"
main debug: dead input
main debug: changing item without a request (current 15/16)
main debug: nothing to play
main debug: destroying useless vout
main debug: removing module "direct3d11"
direct3d11 debug: Direct3D11 resources destroyed
qt debug: IM: Deleting the input
direct3d11 debug: Direct3D11 device adapter closed
direct3d11 error: SetThumbNailClip failed: 0x800706f4
direct3d11 debug: Win32 Vout EventThread terminating
direct3d11 debug: Win32VoutCloseWindow
direct3d11 debug: WinProc WM_DESTROY
main debug: removing module "inhibit"
qt debug: releasing video...
qt debug: video widget is released
main debug: removing module "freetype"
main debug: removing module "yuvp"
main debug: removing module "swscale"