Okay, so im using the tutorial located here: http://wiki.videolan.org/LibVLC_SampleCode_SDL I'm currently generating my OpenGL texture using: glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0 ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 0x812F ); glTexParameteri( GL_TEXTURE_2D, GL_TE...