Hello! I'm developing an OS X video streaming app with VLCKit and i need some help with video scaling. scaleFactor property of an VLCMediaPlayer object doesn't seem to work: "core vout display error: Failed to change zoom". What you can suggest? Thanks in advance.
- use the OpenGLLayer video output instead of the default OS X vout, which provides the client app with a CALayer to ready to embed wherever the client wants
Hello. I'm developing an OS X application using VLCKit. When i create VLCVideoView and try to add another NSView on top of it, it shows normally, but when i play video, VLCVideoView completely overlaps my NSView and it becomes invisible. How do i solve this problem? P.S. If i set wantsLayer property...
1) Yes, it will. 2) We have no defined date. We have a working implementation, but we still need to fix some corner-cases. 3) No, hardware accelerated decoding is definitely what you want and need. For detailed info on Video Toolbox, see my article on objc.io . Thank you for your answer and for you...
Hi, everyone! I am developing a videostream client for iOS. The problem is: non-arm64 devices (such as iPad 4, iPad mini 1st Gen) plays HD video (720/1080p H264 from UDP Multicast) very choppy, not smooth, while arm64 does it nice and smooth. HTTP stream with 1080p/720p MPEG-TS works great an any de...