Error on : cdda debug : using winNT/2K/XP ioctl layer

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ZeBobo5
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Error on : cdda debug : using winNT/2K/XP ioctl layer

Postby ZeBobo5 » 01 Apr 2009 14:48

Heelo,

I'm using VLC 0.9.8a for Windows XP.
I'm trying to play cdda media cd and it stops and Windows reports error on application.
logger: using logger...
logger debug: opening logfile `file_log.txt'
main debug: using interface module "logger"
main debug: TIMER module_Need() : 104.000 ms - Total 104.000 ms / 1 intvls (Avg 104.000 ms)
main debug: thread 5924 (interface) created at priority 0 (interface/interface.c:168)
main debug: looking for interface module: 1 candidate
main debug: thread started
main debug: using interface module "hotkeys"
main debug: TIMER module_Need() : 20.000 ms - Total 20.000 ms / 1 intvls (Avg 20.000 ms)
main debug: thread 5948 (interface) created at priority 0 (interface/interface.c:168)
main debug: thread started
main error: option syslog does not exist
main debug: adding item `C:\VLC\0.9.8a\' ( C:\VLC\0.9.8a\ )
main debug: rebuilding array of current - root Playlist
main debug: rebuild done - 1 items, index -1
main debug: Creating an input for 'cdda://d:\'
main debug: waiting for thread initialization
main debug: thread started
main debug: thread 6000 (input) created at priority 1 (input/input.c:370)
main debug: `cdda://d:\' gives access `cdda' demux `' path `d:\'
main debug: creating demux: access='cdda' demux='' path='d:\'
main debug: looking for access_demux module: 0 candidates
main warning: no access_demux module matched "cdda"
main debug: TIMER module_Need() : 10.000 ms - Total 10.000 ms / 1 intvls (Avg 10.000 ms)
main debug: creating access 'cdda' path='d:\'
main debug: looking for access module: 1 candidate
cdda debug: using winNT/2K/XP ioctl layer
Have you got idea why it stops on "cdda debug: using winNT/2K/XP ioctl layer" ?

ZeBobo5
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Re: Error on : cdda debug : using winNT/2K/XP ioctl layer

Postby ZeBobo5 » 01 Apr 2009 15:31

No problem with the last nightly build. Error is after : "cannot pre fill buffer"

Tx


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