Hello all,
let me say that integrating libVLC into my A/V engine was definitely quick, successfull and really less painful that I imagined.
I built my very-own java A/V layer over libVLC and it seems the performance I am getting is absolutely satisfying.
Before going to production-stable builds I have some questions for the gurus here:
Note: the questions are related to file-based decoding only. I did not test anything with streams.
- is libVLC kind-of thread safe ? i.e. call a play() from a thread, seek() from another and get the current position from another ? (perverted stuff ? No: gui thread and flow control thread may work in parallel)
- is there any issue with the float32 audio samples (see https://forum.videolan.org/viewtopic.php?f=32&t=147910) ?
- sometimes the decoder stops working (no frames produced) when seeking in paused state (this happens with VLC 3.0.6 player, mkv files normally)
- sometimes stop() ends up in strange deadlocks. This seems to be a common topic here.
Last: thanks for libVLC !
Mik