[LibVLC in C] Logo from memory instead of file

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derjanni
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[LibVLC in C] Logo from memory instead of file

Postby derjanni » 14 Jan 2017 22:16

Hello everybody,

is there a way in C to avoid using a temporary file as below and pass the PNG image to LibVLC as a byte array from memory?

Code: Select all

libvlc_video_set_logo_string(mp,libvlc_logo_file,"/tmp/overlay.png");
Many thanks in advance,

Jan

Rémi Denis-Courmont
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Re: [LibVLC in C] Logo from memory instead of file

Postby Rémi Denis-Courmont » 15 Jan 2017 15:21

No. You can use a memory mapped file from tmpfs though (not pretty).
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derjanni
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Re: [LibVLC in C] Logo from memory instead of file

Postby derjanni » 18 Jan 2017 09:57

No. You can use a memory mapped file from tmpfs though (not pretty).
Thank you. I finally decided to switch to SDL for it.

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Re: [LibVLC in C] Logo from memory instead of file

Postby wecVideoLanUser » 19 Jan 2017 21:49

I have a similar question. I simply need to extract a frame to a memory buffer instead of to file.
I don't want to have to call TakeSnapshot(), save to a temp file, then open that file.
The information has to be in memory (as a bit map etc...) before it can be saved to file so i know it is in there somewhere.

Does anyone know how to get the raw image data without using a file?

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Re: [LibVLC in C] Logo from memory instead of file

Postby Jean-Baptiste Kempf » 20 Jan 2017 00:32

I have a similar question. I simply need to extract a frame to a memory buffer instead of to file.
I don't want to have to call TakeSnapshot(), save to a temp file, then open that file.
The information has to be in memory (as a bit map etc...) before it can be saved to file so i know it is in there somewhere.

Does anyone know how to get the raw image data without using a file?
Look at the video_format callbacks.
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